Jose,
> I.e., it cannot be that SDs be just discarded once they are used.
Right, but in my view they are stored in an SIDX buffer until they are invalidated; when that is is not relevant. Or do I miss something ?And where is the SD (not SIDX) buffer? What I want to say is (cf. answer to Dave) that dynamic SDs (and SIDX) are first introduced by this payload format and therefore codecs that use them have to implement the dynamic SIDX wrap-up algo to know how long to buffer SDs (at codec level). This sounds a bit strange: a payload format setting requirement on a codec and that's why I am a bit doubtful this be OK(?) or am I missing something ??Cheers,José
Best regards,
Jan
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