Re: [EAI] Body parts
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Re: [EAI] Body parts
On Wed, 09 Jul 2008 22:38:52 +0100, Shawn Steele
<Shawn.Steele at microsoft.com> wrote:
(That subject doesn't sound quite right out of context :)
I was looking at the drafts and trying to find a recommendation for the
body part. I see the requirement for 8 bit body parts, however I would
like to see that the body SHOULD be encoded in UTF-8 for UTF8SMTP. Is
there any such language and I just missed it?
Actually, there may be good reasons for using other charsets in body
parts. Charsets in the higher reaches of Unicode require rather long
strings of bytes per character in UTF-8. That is not a serious issue for
headers, but body parts might well be significantly shorter in charsets
more suited to the language in use.
Can anyone provide data on the efficiency of UTF-8 and BIG5, for example?
--
Charles H. Lindsey ---------At Home, doing my own thing------------------------
Tel: +44 161 436 6131
Web: http://www.cs.man.ac.uk/~chl
Email: chl at clerew.man.ac.uk Snail: 5 Clerewood Ave, CHEADLE, SK8 3JU, U.K.
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