CALL FOR BOOK CHAPTER PROPOSALS
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Title: Wireless Multimedia: Quality of Service and Solutions
To be published by Idea Group Inc.
www.idea-group.com/
Introduction
============
The rapid advances in wireless
technologies have brought about a demand for high quality multimedia
applications and services such as video telephony, multimedia
streaming, video games, audio streaming e.g. podcasting, IP HDTV
broadcasting and voice over IP. These advanced multimedia applications
bring a new set of challenges for providing Quality of Service (QoS)
for delivering these services over wireless networks. Wireless
technologies are becoming increasingly sophisticated and efficient
enabling support for higher bit rates. However, high and variable error rates and delays in
wireless systems are still significant obstacles for providing QoS
support for multimedia applications, especially when such variations
occur on short timescales with respect to the applications being
supported. Multimedia applications, in particular, impose significant
resource requirements on bandwidth constrained wireless networks. Under
these conditions it is difficult to provide any QoS guarantees.
QoS is a crucial part of wireless multimedia design and delivery. Poor
QoS results in poor service uptake by users which will result in the
potential offered by recent advances in wireless and multimedia
technologies not fully utilized. There are many aspects to QoS
provisioning. These include Network-layer QoS, Application-layer QoS
and ultimately End-user QoS. Network-layer QoS is concerned with the
reliable and fast delivery of multimedia data over the wireless
technologies. Many new and emerging wireless technologies such as IEEE
802.11e have been designed and developed with integrated QoS enabling
controls. However these controls need to be configured and optimized in
order to provide Application-layer QoS. Application-layer QoS on the
other hand is concerned with the quality of the multimedia encoding,
delivery, adaptation, decoding and play out on the client device.
End-user QoS is concerned with the end-user experience in terms of
audio and visual quality.
Typically these QoS layers are treated independently and in
isolation yet the QoS schemes implemented at each of these layers have
an effect on each other. It is essential for network managers,
engineers and application developers to have an understanding of the
QoS schemes that are in place at the network, application and end-user
layer in order to be able to provide a fully end-to-end QoS solution.
The ultimate goal of these QoS is to maximize end-user QoS. With such diversity of
QoS issues for multimedia and wireless technologies, there is an
opportunity for novel QoS techniques to be developed at all layers.
This book is intended to:
* Identify each of these different layers of QoS and
highlight the underlying QoS issues that arise and affect the
performance of multimedia applications over wireless networks.
* Present the QoS issues that arise with different
types of multimedia applications and services over different types of
wireless technologies.
* Present novel solutions and state of the art
research that has been done to address QoS issues for different
wireless multimedia applications.
The Target Audience
===================
The target audience of this book includes network managers, engineers,
application developers, multimedia service providers, and university
students following advanced courses and research in multimedia
streaming. This book is designed to present background information and
state of the art technologies and practices in the field of wireless
multimedia.
Recommended Topics (includes, but not limited to)
=================================================
Fundamentals in Quality of Service (QoS)
* Network-level QoS
* Application-level QoS
End-User QoS
* Measuring voice user perceived quality
* Measuring video user perceived quality
QoS Support in Multimedia Technologies
* Multimedia Technologies: Codecs, Audio codecs, Video codecs, Voice codecs
* Multimedia Applications: Video on Demand, Video Streaming, Voice over IP
* Transport protocols: Data, session and signaling protocols
* End-user QoS for Voice, Audio and Video: Objective metrics and Subjective methods
QoS Support in Wireless Technologies
* Overview of Wireless Technologies and Topologies: 3G/UMTS, WLAN, Mesh networks, WiMax
* Medium Access Control protocol
* Resource Management Schemes
* Seamless Wireless Handover techniques
* Cross-layer QoS Solutions
State of the Art
* Testbed, prototype, practical system and case studies
* Future research trend of QoS service in wireless networks
* Performance analysis, simulation and experiment
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Important Dates
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You are invited to submit a *** 1-3 page proposal *** describing the
topic of your chapter by January 1, 2007. The proposal should include
the chapter organization, number of pages of the final manuscript, and
contact author information. Authors of accepted proposals will be
notified by February 15, 2007 about the status of their proposals and
sent chapter organizational guidelines. Full chapters are expected to
be submitted by May 1, 2007. All submitted chapters will be reviewed on a blind review
basis. The book is scheduled to be published by Idea Group, Inc.,
www.idea-group.com,
publisher of the Idea Group Publishing, Information Science Publishing,
IRM Press, CyberTech Publishing and Idea Group Reference imprints, in
2007.
Chapter description proposal submission deadline: January 1, 2007
Notification of proposal acceptance: February 15, 2007
Full chapter submission: May 1, 2007
Review report received: August 7, 2007
Final chapter submission: October 1, 2007
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Contact
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Dr. Nikki Cranley
Dr. Liam Murphy
School of Computer Science and Informatics,
University College Dublin,
Belfield,
Dublin 4,
Ireland
Email:
WMM.QOS at Gmail.Com