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Re: [RAM] The mapping problem: rendezvous points?
I feel like we've had this argument before. But...
Aside from the fact that Marshall provided such a list, depending on
where the split happens, if it's not in the host, then no one can
guarantee that the loss is in fact the first packet, or that it's
just one packet.
And this is different than the existing Internet how (and it doesn't
matter if it is in the host or not)?
My point is that applications already must cope with the fact that the
Internet is "best effort" and stuff happens to cause packet loss or
delay. A pull-based mapping redistribution model implies an increased
amount of latency on cache misses (most likely on the order of tens to
hundreds of milliseconds, not seconds). Internet applications that I
know of already must deal with variable latencies of these orders of
magnitude and I was asking for pointers to applications that couldn't.
This is not your father's Internet. There are many applications out
there today that are NOT really delay or drop tolerant, and the truth is
that they've always been there. Voice, video, and UDP-based NFS come
immediately to mind, as do high rate data transfers, which are
particularly sensitive to multiple drops. Some of these applications
will "tolerate" a few drops by degrading end user quality. If it's
revenue generating that would be Bad, right? And it's one thing to drop
packets in the face of a failure. It's quite another to drop them by
design. That's an engineering tradeoff that should be considered
against whatever perceived benefit exists.
Eliot
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