Network Working Group R. R. Stewart INTERNET-DRAFT Cisco Q. Xie L Yarroll Motorola J. Wood K. Poon Sun Microsystems K. Fujita NEC expires in six months June 1, 2001 SCTP Sockets Mapping Status of This Memo This document is an Internet-Draft and is in full conformance with all provisions of Section 10 of [RFC2026]. Internet-Drafts are working documents of the Internet Engineering Task Force (IETF), its areas, and its working groups. Note that other groups may also distribute working documents as Internet-Drafts. The list of current Internet-Drafts can be accessed at http://www.ietf.org/ietf/1id-abstracts.txt The list of Internet-Draft Shadow Directories can be accessed at http://www.ietf.org/shadow.html. Abstract This document describes a mapping of the Stream Control Transmission Protocol [SCTP] into a sockets API. The benefits of this mapping include compatibility for TCP applications, access to new SCTP features and a consolidated error and event notification scheme. Table of Contents 1. Introduction............................................ 3 2. Conventions............................................. 4 2.1 Data Types............................................ 4 3. UDP-style Interface..................................... 4 3.1 Basic Operation....................................... 4 3.1.1 socket() - UDP Style Syntax...................... 5 3.1.2 bind() - UDP Style Syntax........................ 5 3.1.3 sendmsg() and recvmsg() - UDP Style Syntax....... 6 3.1.4 close() - UDP Style Syntax....................... 7 3.2 Implicit Association Setup............................ 8 3.3 Non-blocking mode..................................... 8 4. TCP-style Interface..................................... 9 4.1 Basic Operation....................................... 9 4.1.1 socket() - TCP Style Syntax........................10 4.1.2 bind() - TCP Style Syntax..........................10 4.1.3 listen() - TCP Style Syntax........................11 Stewart et.al. [Page 1] Internet Draft SCTP Sockets Mapping June 2001 4.1.4 accept() - TCP Style Syntax........................11 4.1.5 connect() - TCP Style Syntax.......................12 4.1.6 close() - TCP Style Syntax.........................12 4.1.7 shutdown() - TCP Style Syntax......................12 4.1.8 sendmsg() and recvmsg() - TCP Style Syntax.........13 5. Data Structures..........................................13 5.1 The msghdr and cmsghdr Structures......................13 5.2 SCTP msg_control Structures............................14 5.2.1 SCTP Initiation Structure (SCTP_INIT)...............15 5.2.2 SCTP Header Information Structure (SCTP_SNDRCV).....16 5.3 SCTP Events and Notifications..........................18 5.3.1 SCTP Notification Structure.........................18 5.3.1.1 SCTP_ASSOC_CHANGE................................19 5.3.1.2 SCTP_PEER_ADDR_CHANGE............................21 5.3.1.3 SCTP_REMOTE_ERROR................................22 5.3.1.4 SCTP_SEND_FAILE..................................23 5.3.1.5 SCTP_SHUTDOWN_EVENT..............................24 5.4 Ancillary Data Considerations and Semantics...........25 5.4.1 Multiple Items and Ordering........................25 5.4.2 Accessing and Manipulating Ancillary Data..........25 5.4.3 Control Message Buffer Sizing......................26 6. Common Operations for Both Styles.......................27 6.1 send(), recv(), sendto(), recvfrom()..................27 6.2 setsockopt(), getsockopt()............................28 6.3 read() and write()....................................28 7. Socket Options..........................................28 7.1 Read / Write Options..................................29 7.1.1 Retransmission Timeout Parameters (SCTP_RTOINFO)...29 7.1.2 Association Retransmission Parameter (SCTP_ASSOCRTXINFO)................................29 7.1.3 Initialization Parameters (SCTP_INITMSG)...........30 7.1.4 SO_LINGER..........................................30 7.1.5 SO_NODELAY.........................................31 7.1.6 SO_RCVBUF..........................................31 7.1.7 SO_SNDBUF..........................................31 7.1.8 Automatic Close of associations (SCTP_AUTOCLOSE)...31 7.2 Read-Only Options.....................................31 7.2.1 Association Status (SCTP_STATUS)...................31 7.3. Ancillary Data Interest Options.....................32 8. New Interface...........................................33 8.1 sctp_bindx()..........................................33 8.2 Branched-off Association, sctp_peeloff()..............34 8.3 sctp_getpaddrs()......................................35 8.4 sctp_freepaddrs().....................................35 8.5 sctp_opt_info().......................................35 8.5.1 Peer Address Parameters............................36 8.5.2 Peer Address Information...........................37 9. Security Considerations.................................37 10. Authors' Addresses....................................38 11. References............................................38 Appendix A: TCP-style Code Example.........................39 Appendix B: UDP-style Code Example.........................43 Stewart et.al. [Page 2] Internet Draft SCTP Sockets Mapping June 2001 1. Introduction The sockets API has provided a standard mapping of the Internet Protocol suite to many operating systems. Both TCP [TCP] and UDP [UDP] have benefited from this standard representation and access method across many diverse platforms. SCTP is a new protocol that provides many of the characteristics of TCP but also incorporates semantics more akin to UDP. This document defines a method to map the existing sockets API for use with SCTP, providing both a base for access to new features and compatibility so that most existing TCP applications can be migrated to SCTP with few (if any) changes. There are three basic design objectives: 1) Maintain consistency with existing sockets APIs: We define a sockets mapping for SCTP that is consistent with other sockets API protocol mappings (for instance, UDP, TCP, IPv4, and IPv6). 2) Support a UDP-style interface This set of semantics is similar to that defined for conntionless protocols, such as UDP. It is more efficient than a TCP-like connection-oriented interface in terms of exploring the new features of SCTP. Note that SCTP is connection-oriented in nature, and it does not support broadcast or multicast communications, as UDP does. 3) Support a TCP-style interface This interface supports the same basic semantics as sockets for connection-oriented protocols, such as TCP. The purpose of defining this interface is to allow existing applications built on connnection-oriented protocols be ported to use SCTP with very little effort, and developers familiar with those semantics can easily adapt to SCTP. Extensions will be added to this mapping to provide mechanisms to exploit new features of SCTP. Goals 2 and 3 are not compatible, so in this document we define two modes of mapping, namely the UDP-style mapping and the TCP-style mapping. These two modes share some common data structures and operations, but will require the use of two different programming models. A mechanism is defined to convert a UDP-style SCTP socket into a TCP-style socket. Some of the SCTP mechanisms cannot be adequately mapped to existing socket interface. In some cases, it is more desirable to have new interface instead of using exisitng socket calls. This document also describes those new interface. Stewart et.al. [Page 3] Internet Draft SCTP Sockets Mapping June 2001 2. Conventions 2.1 Data Types Whenever possible, data types from Draft 6.6 (March 1997) of POSIX 1003.1g are used: uintN_t means an unsigned integer of exactly N bits (e.g., uint16_t). We also assume the argument data types from 1003.1g when possible (e.g., the final argument to setsockopt() is a size_t value). Whenever buffer sizes are specified, the POSIX 1003.1 size_t data type is used. 3. UDP-style Interface The UDP-style interface has the following characteristics: A) Outbound association setup is implicit. B) Messages are delivered in complete messages (with one notable exception). C) New inbound associations are accepted automatically. 3.1 Basic Operation A typical server in this model uses the following socket calls in sequence to prepare an endpoint for servicing requests: 1. socket() 2. bind() 3. setsocketopt() 4. recvmsg() 5. sendmsg() 6. close() A typical client uses the following calls in sequence to setup an association with a server to request services: 1. socket() 2. sendmsg() 3. recvmsg() 4. close() In this model, by default, all the associations connected to the endpoint are represented with a single socket. If the server or client wishes to branch an existing association off to a separate socket, it is required to call sctp_peeloff() and in the parameter specifies one of the transport addresses of the association. The sctp_peeloff() call will return a new socket which can then be used with recv() and send() functions for message passing. See Section 8.2 for more on branched-off associations. Once an association is branched off to a separate socket, it becomes Stewart et.al. [Page 4] Internet Draft SCTP Sockets Mapping June 2001 completely separated from the original socket. All subsequent control and data operations to that association must be done through the new socket. For example, the close operation on the original socket will not terminate any associations that have been branched off to a different socket. We will discuss the UDP-style socket calls in more details in the following subsections. 3.1.1 socket() - UDP Style Syntax Applications use socket() to create a socket descriptor to represent an SCTP endpoint. The syntax is, sd = socket(PF_INET, SOCK_SEQPACKET, IPPROTO_SCTP); or, sd = socket(PF_INET6, SOCK_SEQPACKET, IPPROTO_SCTP); Here, SOCK_SEQPACKET indicates the creation of a UDP-style socket. The first form creates an endpoint which can use only IPv4 addresses, while, the second form creates an endpoint which can use both IPv6 and IPv4 mapped addresses. 3.1.2 bind() - UDP Style Syntax Applications use bind() to specify which local address the SCTP endpoint should associate itself with as the primary address. An SCTP endpoint can be associated with multiple addresses. To do this, sctp_bindx() is introduced in section 8.1 to help applications do the job of associating multiple addresses. These addresses associated with a socket are the eligible transport addresses for the endpoint to send and receive data. The endpoint will also present these addresses to its peers during the association initialization process, see [SCTP]. After calling bind() or sctp_bindx(), if the endpoint wishes to accept new assocations on the socket, it must enable the SCTP_ASSOC_CHANGE socket option (see section 5.3.1.1). Then the SCTP endpoint will accept all SCTP INIT requests passing the COMMUNICATION_UP notification to the endpoint upon reception of a valid associaition (i.e. the receipt of a valid COOKIE ECHO). The syntax of bind() is, ret = bind(int sd, struct sockaddr *addr, int addrlen); sd - the socket descriptor returned by socket(). Stewart et.al. [Page 5] Internet Draft SCTP Sockets Mapping June 2001 addr - the address structure (struct sockaddr_in or struct sockaddr_in6 [RFC 2553]), addrlen - the size of the address structure. If sd is an IPv4 socket, the address passed must be an IPv4 address. If the sd is an IPv6 socket, the address passed can either be an IPv4 or an IPv6 address. Applications cannot call bind() multiple times to associate multiple addresses to an endpoint. After the first call to bind(), all subsequent call will return an error. If addr is specified as INADDR_ANY for an IPv4 or IPv6 socket, or as IN6ADDR_ANY for an IPv6 socket (normally used by server applications), the operating system will associates the endpoint with the optimal subset of available local interfaces. If a bind() or sctp_bindx() is not called prior to the connect() call, the system picks an ephemeral port and will choose an address set equivalant to binding with INADDR_ANY and IN6ADDR_ANY for IPv4 and IPv6 socket respectively. One of those addresses will be the primary address for the association. This automatically enables the multihoming capability of SCTP. 3.1.3 sendmsg() and recvmsg() - UDP Style Syntax An application uses sendmsg() and recvmsg() call to transmit data to and receive data from its peer. ssize_t sendmsg(int socket, const struct msghdr *message, int flags); ssize_t recvmsg(int socket, struct msghdr *message, int flags); socket - the socket descriptor of the endpoint. message - pointer to the msghdr structure which contains a single user message and possibly some ancillary data. See Section 5 for complete description of the data structures. flags - No new flags are defined for SCTP at this level. See Section 5 for SCTP-specific flags used in the msghdr structure. As we will see in Section 5, along with the user data, the ancillary data field is used to carry the sctp_sndrcvinfo and/or the sctp_initmsg structures to perform various SCTP functions including specifying options for sending each user message. Those options, depending on whether sending or receiving, include stream number, stream sequence number, TOS, various flags, context and payload protocol Id, etc. Stewart et.al. [Page 6] Internet Draft SCTP Sockets Mapping June 2001 When sending user data with sendmsg(), the msg_name field in msghdr structure will be filled with one of the transport addresses of the intended receiver. If there is no association existing between the sender and the intended receiver, the sender's SCTP stack will set up a new association and then send the user data (see Section 3.2 for more on implicit association setup). If a peer sends a SHUTDOWN, a SCTP_SHUTDOWN_EVENT notification will be delivered if that notification has been enabled, and no more data can be sent to that association. Any attempt to send more data will cause sendmsg() to return with an ESHUTDOWN error. Note that the socket is still open for reading at this point so it is possible to retrieve notifications. When receiving a user message with recvmsg(), the msg_name field in msghdr structure will be populated with the source transport address of the user data. The caller of recvmsg() can use this address information to determine to which association the received user message belongs. If all data in a single message has been delivered, MSG_EOR will be set in the msg_flags field of the msghdr structure (see section 5.1). If the application does not provide enough buffer space to completely receive a data message, MSG_EOR will not be set in msg_flags. Successive reads will consume more of the same message until the entire message has been delievered, and MSG_EOR will be set. If the SCTP stack is running low on buffers, it may partially deliver a message. In this case, MSG_EOR will not be set, and more calls to recvmsg() will be necessary to completely consume the message. Only one message at a time can be partially delivered. Note, if the socket is a branched-off socket that only represents one association (see Section 3.1), the msg_name field is not used when sending data (i.e., ignored by the SCTP stack). 3.1.4 close() - UDP Style Syntax Applications use close() to perform graceful shutdown (as described in Section 10.1 of [SCTP]) on ALL the associations currently represented by a UDP-style socket. The syntax is ret = close(int sd); sd - the socket descriptor of the associations to be closed. To gracefully shutdown a specific association represented by the UDP-style socket, an application should use the sendmsg() call, passing no user data, but including the appropriate flag in the Stewart et.al. [Page 7] Internet Draft SCTP Sockets Mapping June 2001 ancillary data (see Section 5.2.2). If sd in the close() call is a branched-off socket representing only one association, the shutdown is performed on that association only. 3.2 Implicit Association Setup Once all bind() calls are complete on a UDP-style socket, the application can begin sending and receiving data using the sendmsg()/recvmsg() or sendto()/recvfrom() calls, without going through any explicit association setup procedures (i.e., no connect() calls required). Whenever sendmsg() or sendto() is called and the SCTP stack at the sender finds that there is no association existing between the sender and the intended receiver (identified by the address passed either in the msg_name field of msghdr structure in the sendmsg() call or the dest_addr field in the sendto() call), the SCTP stack will automatically setup an association to the intended receiver. Upon the successful association setup a COMMUNICATION_UP notification will be dispatched to the socket at both the sender and receiver side. This notification can be read by the recvmsg() system call (see Section 3.1.3). Note, if the SCTP stack at the sender side supports bundling, the first user message may be bundled with the COOKIE ECHO message [SCTP]. When the SCTP stack sets up a new association implicitly, it first consults the sctp_initmsg structure, which is passed along within the ancillary data in the sendmsg() call (see Section 5.2.1 for details of the data structures), for any special options to be used on the new association. If this information is not present in the sendmsg() call, or if the implicit association setup is triggered by a sendto() call, the default association initialization parameters will be used. These default association parameters may be set with respective setsockopt() calls or be left to the system defaults. Implicit association setup cannot be initiated by send()/recv() calls. 3.3 Non-blocking mode Some SCTP user might want to avoid blocking when they call socket interface function. Whenever the user which want to avoid blocking must call select() before calling sendmsg()/sendto() and recvmsg()/recvfrom(), and check the socket status is writable or readable. If the socket status isn't writeable or readable, the user should not call sendmsg()/sendto() and recvmsg()/recvfrom(). Stewart et.al. [Page 8] Internet Draft SCTP Sockets Mapping June 2001 Once all bind() calls are complete on a UDP-style socket, the application must set the non-blocking option by a fcntl() (such as O_NONBLOCK). After which the sendmsg() function returns immediately, and the success or fault of the data message (and possible SCTP_INITMSG parameters) will be notified by SCTP_ASSOC_CHANGE with COMMUNICATION_UP or CANT_START_ASSOC. If user data was sent and failed (due to a CANT_START_ASOC), the sender will also recieve a SCTP_SEND_FAILED event. Those event(s) can be received by the user calling of recvmsg(). The server side user is also notified of an association up event by the reception of a SCTP_ASSOC_CHANGE with COMMUNICATION_UP via the calling of recvmsg() and possibly the reception of the first data message. When the user want to graceful shutdown the association, the user must call sendmsg() and send SHUTDOWN. The function returns immediately, and the success of the SHUTDOWN is notified by SCTP_ASSOC_CHANGE with SHUTDOWN_COMPLETE calling recvmsg(). 4. TCP-style Interface The goal of this model is to follow as closely as possible the current practice of using the sockets interface for a connection oriented protocol, such as TCP. This model enables existing applications using connection oriented protocols to be ported to SCTP with very little effort. Note that some new SCTP features and some new SCTP socket options can only be utilized through the use of sendmsg() and recvmsg() calls, see Section 4.1.8. 4.1 Basic Operation A typical server in TCP-style model uses the following system call sequence to prepare an SCTP endpoint for servicing requests: 1. socket() 2. bind() 3. listen() 4. accept() The accept() call blocks until a new assocation is set up. It returns with a new socket descriptor. The server then uses the new socket descriptor to communicate with the client, using recv() and send() calls to get requests and send back responses. Then it calls 5. close() to terminate the association. A typical client uses the following system call sequence to setup an association with a server to request services: Stewart et.al. [Page 9] Internet Draft SCTP Sockets Mapping June 2001 1. socket() 2. connect() After returning from connect(), the client uses send() and recv() calls to send out requests and receive responses from the server. The client calls 3. close() to terminate this association when done. 4.1.1 socket() - TCP Style Syntax Applications calls socket() to create a socket descriptor to represent an SCTP endpoint. The syntax is: sd = socket(PF_INET, SOCK_STREAM, IPPROTO_SCTP); or, sd = socket(PF_INET6, SOCK_STREAM, IPPROTO_SCTP); Here, SOCK_STREAM indicates the creation of a TCP-style socket. The first form creates an endpoint which can use only IPv4 addresses, while the second form creates an endpoint which can use both IPv6 and mapped IPv4 addresses. 4.1.2 bind() - TCP Style Syntax Applications use bind() to pass the primary address assoicated with an SCTP endpoint to the system. An SCTP endpoint can be associated with multiple addresses. To do this, sctp_bindx() is introduced in section 8.1 to help applications do the job of associating multiple addresses. These addresses associated with a socket are the eligible transport addresses for the endpoint to send and receive data. The endpoint will also present these addresses to its peers during the association initialization process, see [SCTP]. The syntax is: ret = bind(int sd, struct sockaddr *addr, int addrlen); sd - the socket descriptor returned by socket() call. addr - the address structure (either struct sockaddr_in or struct sockaddr_in6 defined in [RFC 2553]). addrlen - the size of the address structure. Stewart et.al. [Page 10] Internet Draft SCTP Sockets Mapping June 2001 If sd is an IPv4 socket, the address passed must be an IPv4 address. Otherwise, i.e., the sd is an IPv6 socket, the address passed can either be an IPv4 or an IPv6 address. Applications cannot call bind() multiple times to associate multiple addresses to the endpoint. After the first call to bind(), all subsequent calls will return an error. If addr is specified as INADDR_ANY for an IPv4 or IPv6 socket, or as IN6ADDR_ANY for an IPv6 socket (normally used by server applications), the operating system will associate the endpoint with an optimal address set of the available interfaces. The completion of this bind() process does not ready the SCTP endpoint to accept inbound SCTP association requests. Until a listen() system call, described below, is performed on the socket, the SCTP endpoint will promptly reject an inbound SCTP INIT request with an SCTP ABORT. 4.1.3 listen() - TCP Style Syntax Applications use listen() to ready the SCTP endpoint for accepting inbound associations. The syntax is: ret = listen(int sd, int backlog); sd - the socket descriptor of the SCTP endpoint. backlog - this specifies the max number of outstanding associations allowed in the socket's accept queue. These are the associations that have finished the four-way initiation handshake (see Section 5 of [SCTP]) and are in the ESTABLISHED state. 4.1.4 accept() - TCP Style Syntax Applications use accept() call to remove an established SCTP assocation from the accept queue of the endpoint. A new socket descriptor will be returned from accept() to represent the newly formed association. The syntax is: new_sd = accept(int sd, struct sockaddr *addr, socklen_t *addrlen); new_sd - the socket descriptor for the newly formed association. sd - the listening socket descriptor. addr - on return, will contain the primary address of the peer endpoint. addrlen - on return, will contain the size of addr. Stewart et.al. [Page 11] Internet Draft SCTP Sockets Mapping June 2001 4.1.5 connect() - TCP Style Syntax Applications use connect() to initiate an association to a peer. The syntax is ret = connect(int sd, const struct sockaddr *addr, int addrlen); sd - the socket descriptor of the endpoint. addr - the peer's address. addrlen - the size of the address. This operation corresponds to the ASSOCIATE primitive described in section 10.1 of [SCTP]. By default, the new association created has only one outbound stream. The SCTP_INITMSG option described in Section 7.1.4 should be used before connecting to change the number of outbound streams. If a bind() or sctp_bindx() is not called prior to the connect() call, the system picks an ephemeral port and will choose an address set equivalant to binding with INADDR_ANY and IN6ADDR_ANY for IPv4 and IPv6 socket respectively. One of those addresses will be the primary address for the association. This automatically enables the multihoming capability of SCTP. Note that SCTP allows data exchange, similar to T/TCP [RFC1644], during the association set up phase. If an application wants to do this, it cannot use connect() call. Instead, it should use sendto() or sendmsg() to initiate an assocation. If it uses sendto() and it wants to change initialization behavior, it needs to use the SCTP_INITMSG socket option before calling sendto(). Or it can use SCTP_INIT type sendmsg() to initiate an association without doing the setsockopt(). SCTP does not support half close semantics. This means that unlike T/TCP, MSG_EOF should not be set in the flags parameter when calling sendto() or sendmsg() when the call is used to initiate a connection. MSG_EOF is not an acceptable flag with SCTP socket. 4.1.6 close() - TCP Style Syntax Applications use close() to gracefully close down an association. The syntax is: ret = close(int sd); sd - the socket descriptor of the association to be closed. After an application calls close() on a socket descriptor, no further socket operations will suceed on that descriptor. 4.1.7 shutdown() - TCP Style Syntax The socket call shutdown() does not have any meaning with an SCTP Stewart et.al. [Page 12] Internet Draft SCTP Sockets Mapping June 2001 socket because SCTP does not have a half closed semantics. Calling shutdown() on an SCTP socket will return an error. To perform the ABORT operation described in [SCTP] section 10.1, an application can use the socket option SO_LINGER. It is described in section 7.1.6. 4.1.8 sendmsg() and recvmsg() - TCP Style Syntax With a TCP-style socket, the application can also use sendmsg() and recvmsg() to transmit data to and receive data from its peer. The semantics is similar to those used in the UDP-style model (section 3.1.3), with the following differences: 1) When sending, the msg_name field in the msghdr is not used to specify the intended receiver, rather it is used to indicate a different peer address if the sender does not want to send the message over the primary address of the receiver. If the transport address given is not part of the current association, the data will not be sent and a SCTP_SEND_FAILED event will be delivered to the application if send failure events are enabled. When receiving, if a message is not received from the primary address, the SCTP stack will fill in the msg_name field on return so that the application can retrieve the source address information of the received message. 2) An application must use close() to gracefully shutdown an assocication, or use SO_LINGER option with close() to abort an asssociation. It must not use the MSG_ABORT or MSG_EOF flag in sendmsg(). The system returns an error if an application tries to do so. 5. Data Structures We discuss in this section important data structures which are specific to SCTP and are used with sendmsg() and recvmsg() calls to control SCTP endpoint operations and to access ancillary information. 5.1 The msghdr and cmsghdr Structures The msghdr structure used in the sendmsg() and recvmsg() calls, as well as the ancillary data carried in the structure, is the key for the application to set and get various control information from the SCTP endpoint. The msghdr and the related cmsghdr structures are defined and discussed in details in [RFC2292]. Here we will cite their definitions from [RFC2292]. The msghdr structure: struct msghdr { Stewart et.al. [Page 13] Internet Draft SCTP Sockets Mapping June 2001 void *msg_name; /* ptr to socket address structure */ socklen_t msg_namelen; /* size of socket address structure */ struct iovec *msg_iov; /* scatter/gather array */ size_t msg_iovlen; /* # elements in msg_iov */ void *msg_control; /* ancillary data */ socklen_t msg_controllen; /* ancillary data buffer length */ int msg_flags; /* flags on received message */ }; The cmsghdr structure: struct cmsghdr { socklen_t cmsg_len; /* #bytes, including this header */ int cmsg_level; /* originating protocol */ int cmsg_type; /* protocol-specific type */ /* followed by unsigned char cmsg_data[]; */ }; In the msghdr structure, the usage of msg_name has been discussed in previous sections (see Sections 3.1.3 and 4.1.8). The scatter/gather buffers, or I/O vectors (pointed to by the msg_iov field) are treated as a single SCTP data chunk, rather than multiple chunks, for both sendmsg() and recvmsg(). The msg_flags are not used when sending a message with sendmsg(). If a notification has arrived, recvmsg() will return the notification with the MSG_NOTIFICATION flag set in msg_flags. If the MSG_NOTIFICATION flag is not set, recvmsg() will return data. See section 5.3 for more information about notifications. If all portions of a data frame or notification have been read, recvmsg() will return with MSG_EOR set in msg_flags. 5.2 SCTP msg_control Structures A key element of all SCTP-specific socket extensions is the use of ancillary data to specify and access SCTP-specific data via the struct msghdr's msg_control member used in sendmsg() and recvmsg(). Fine-grained control over initialization and sending parameters are handled with ancillary data. Each ancillary data item is preceeded by a struct cmsghdr (see Section 5.1), which defines the function and purpose of the data contained in in the cmsg_data[] member. There are two kinds of ancillary data: initialization data, and, header information (SNDRCV). Initialization data (UDP-style only) sets protocol parameters for new associations. Section 5.2.1 provides more details. Header information can set or report parameters on individual messages in a stream. See section 5.2.2 for how to use SNDRCV ancillary data. Stewart et.al. [Page 14] Internet Draft SCTP Sockets Mapping June 2001 By default on a TCP-style socket, SCTP will pass no ancillary data; on a UDP-style socket, SCTP will only pass SCTP_SNDRCV information. Specific ancillary data items can be enabled with socket options defined for SCTP; see section 7.3. Note in particular that for UDP-style sockets, new associations will not be accepted by default. See section 5.2.1 for more information. Note that all ancillary types are fixed length; see section 5.4 for further discussion on this. These data structures use struct sockaddr_storage (defined in [RFC2553]) as a portable, fixed length address format. Other protocols may also provide ancillary data to the socket layer consumer. These ancillary data items from other protocols may intermingle with SCTP data. For example, the IPv6 socket API definitions ([RFC2292] and [RFC2553]) define a number of ancillary data items. If a socket API consumer enables delivery of both SCTP and IPv6 ancillary data, they both may appear in the same msg_control buffer in any order. An application may thus need to handle other types of ancillary data besides that passed by SCTP. The sockets application must provide a buffer large enough to accomodate all ancillary data provided via recvmsg(). If the buffer is not large enough, the ancillary data will be truncated and the msghdr's msg_flags will include MSG_CTRUNC. 5.2.1 SCTP Initiation Structure (SCTP_INIT) This cmsghdr structure provides information for initializing new SCTP associations with sendmsg(). The SCTP_INITMSG socket option uses this same data structure. This structure is not used for recvmsg(). cmsg_level cmsg_type cmsg_data[] ------------ ------------ ---------------------- IPPROTO_SCTP SCTP_INIT struct sctp_initmsg Here is the definition of the sctp_initmsg structure: struct sctp_initmsg { uint16_t sinit_num_ostreams; uint16_t sinit_max_instreams; uint16_t sinit_max_attempts; uint16_t sinit_max_init_timeo; }; sinit_num_ostreams: 16 bits (unsigned integer) This is an integer number representing the number of streams that the application wishes to be able to send to. This number is confirmed in the COMMUNICATION_UP notification and must be verified since it is a negotiated number with the remote endpoint. The default value of 0 indicates to use the endpoint default value. Stewart et.al. [Page 15] Internet Draft SCTP Sockets Mapping June 2001 sinit_max_instreams: 16 bits (unsigned integer) This value represents the maximum number of inbound streams the application is prepared to support. This value is bounded by the actual implementation. In other words the user MAY be able to support more streams than the Operating System. In such a case, the Operating System limit overrides the value requested by the user. The default value of 0 indicates to use the endpoint's default value. sinit_max_attempts: 16 bits (unsigned integer) This integer specifies how many attempts the SCTP endpoint should make at resending the INIT. This value overrides the system SCTP 'Max.Init.Retransmits' value. The default value of 0 indicates to use the endpoint's default value. This is normally set to the system's default 'Max.Init.Retransmit' value. sinit_max_init_timeo: 16 bits (unsigned integer) This value represents the largest Time-Out or RTO value to use in attempting a INIT. Normally the 'RTO.Max' is used to limit the doubling of the RTO upon timeout. For the INIT message this value MAY override 'RTO.Max'. This value MUST NOT influence 'RTO.Max' during data transmission and is only used to bound the initial setup time. A default value of 0 indicates to use the endpoint's default value. This is normally set to the system's 'RTO.Max' value (60 seconds). 5.2.2 SCTP Header Information Structure (SCTP_SNDRCV) This cmsghdr structure specifies SCTP options for sendmsg() and describes SCTP header information about a received message through recvmsg(). cmsg_level cmsg_type cmsg_data[] ------------ ------------ ---------------------- IPPROTO_SCTP SCTP_SNDRCV struct sctp_sndrcvinfo Here is the defintion of sctp_sndrcvinfo: struct sctp_sndrcvinfo { uint16_t sinfo_stream; uint16_t sinfo_ssn; uint16_t sinfo_flags; uint32_t sinfo_ppid; uint32_t sinfo_context; uint8_t sinfo_dscp; sctp_assoc_t sinfo_assoc_id; }; sinfo_stream: 16 bits (unsigned integer) For recvmsg() the SCTP stack places the message's stream number in Stewart et.al. [Page 16] Internet Draft SCTP Sockets Mapping June 2001 this value. For sendmsg() this value holds the stream number that the application wishes to send this message to. If a sender specifies an invalid stream number an error indication is returned and the call fails. sinfo_ssn: 16 bits (unsigned integer) For recvmsg() this value contains the stream sequence number that the remote endpoint placed in the DATA chunk. For fragmented messages this is the same number for all deliveries of the message (if more than one recvmsg() is needed to read the message). The sendmsg() call will ignore this parameter. sinfo_ppid:32 bits (unsigned integer) This value in sendmsg() is an opaque unsigned value that is passed to the remote end in each user message. In recvmsg() this value is the same information that was passed by the upper layer in the peer application. Please note that byte order issues are NOT accounted for and this information is passed opaquely by the SCTP stack from one end to the other. sinfo_context:32 bits (unsigned integer) This value is an opaque 32 bit context datum that is used in the sendmsg() function. This value is passed back to the upper layer if a error occurs on the send of a message and is retrieved with each unsent message (Note: if a endpoint has done multple sends, all of which fail, multiple different sinfo_context values will be returned. One with each user data message). sinfo_flags: 16 bits (unsigned integer) This field may contain any of the following flags and is composed of a bitwise OR of these values. recvmsg() flags: MSG_UNORDERED - This flag is present when the message was sent non-ordered. sendmsg() flags: MSG_UNORDERED - This flag requests the un-ordered delivery of the message. If this flag is clear the datagram is considered an ordered send. MSG_ADDR_OVER - This flag, in the UDP model, requests the SCTP stack to override the primary destination address with the address found with the sendto/sendmsg call. MSG_ABORT - Setting this flag causes the specified association to abort by sending an ABORT message to the peer Stewart et.al. [Page 17] Internet Draft SCTP Sockets Mapping June 2001 (UDP-style only). MSG_EOF - Setting this flag invokes the SCTP graceful shutdown procedures which assure that all data enqueued by both endpoints are successfully transmitted before closing the association (UDP-style only). sinfo_dscp: 8 bits (unsigned integer) This field is available to change the DSCP value in the outbound IP packet (hence it is used only from sendmsg()). The default value of this field is 0. Note only 6 bits of this byte are used, the upper 2 bits are not part of the DS field. Any setting within these upper 2 bits is ignored. sinfo_assoc_id: sizeof (sctp_assoc_t) The association handle field, sinfo_assoc_id, holds the identifier for the association announced in the COMMUNICATION_UP notification. All notifications for a given association have the same identifier. A sctp_sndrcvinfo item always corresponds to the data in msg_iov. 5.3 SCTP Events and Notifications An SCTP application may need to understand and process events and errors that happen on the SCTP stack. These events include network status changes, association startups, remote operational errors and undeliverable messages. All of these can be essential for the application. When an SCTP application layer does a recvmsg() the message read is normally a data message from a peer endpoint. If the application wishes to have the SCTP stack deliver notifications of non-data events, it sets the appropriate socket option for the notifications it wants. See section 7.3 for these socket options. When a notification arrives, recvmsg() returns the notification in the application-supplied data buffer via msg_iov, and sets MSG_NOTIFICATION in msg_flags. This section details the notification structures. Every notification structure carries some common fields which provides general information. A recvmsg() call will return only one notification at a time. Just as when reading normal data, it may return part of a notification if the msg_iov buffer is not large enough. If a single read is not sufficient, msg_flags will have MSG_EOR clear. The user MUST finish reading the notification before subsequent data can arrive. 5.3.1 SCTP Notification Structure The notification structure is defined as the union of all notification types. Stewart et.al. [Page 18] Internet Draft SCTP Sockets Mapping June 2001 union sctp_notification { uint16_t sn_type; /* Notification type. */ struct sctp_assoc_change; struct sctp_paddr_change; struct sctp_remote_error; struct sctp_shutdown_event; }; sn_type: sizeof (uint16_t) The following table describes the SCTP notification and event types for the field sn_type. sn_type Description --------- --------------------------- SCTP_ASSOC_CHANGE This tag indicates that an association has either been opened or closed. Refer to 5.3.1.1 for details. SCTP_PEER_ADDR_CHANGE This tag indicates that an address that is part of an existing association has experienced a change of state (e.g. a failure or return to service of the reachability of a endpoint via a specific transport address). Please see 5.3.1.2 for data structure details. SCTP_REMOTE_ERROR The attached error message is an Operational Error received from the remote peer. It includes the complete TLV sent by the remote endpoint. See section 5.3.1.3 for the detailed format. SCTP_SEND_FAILED The attached datagram could not be sent to the remote endpoint. This structure includes the original SCTP_SNDRCVINFO that was used in sending this message i.e. this structure uses the sctp_sndrecvinfo per section 5.3.1.4. SCTP_SHUTDOWN_EVENT The peer has sent a SHUTDOWN. No further data should be sent on this socket. 5.3.1.1 SCTP_ASSOC_CHANGE Communication notifications inform the ULP that an SCTP association has either begun or ended. The identifier for the new association Stewart et.al. [Page 19] Internet Draft SCTP Sockets Mapping June 2001 resides in the sctp_notification structure in the cmsg_data ancillary data. The notification information has the following format: struct sctp_assoc_change { uint16_t sac_type; uint16_t sac_flags; uint32_t sac_length; sctp_assoc_t sac_assoc_id; uint16_t sac_state; uint16_t sac_error; uint16_t sac_outbound_streams; uint16_t sac_inbound_streams; }; sac_type: It should be SCTP_ASSOC_CHANGE. sac_flags: 16 bits (unsigned integer) Currently unused. sac_length: sizeof (uint32_t) This field is the total length of the notification data, including the notification header. sac_assoc_id: sizeof (sctp_assoc_t) The association id field, holds the identifier for the association. All notifications for a given association have the same association identifier. For TCP style socket, this field is ignored. sac_state: 32 bits (signed integer) This field holds one of a number of values that communicate the event that happened to the association. They include: Event Name Description ---------------- --------------- COMMUNICATION_UP A new association is now ready and data may be exchanged with this peer. COMMUNICATION_LOST The association has failed. The association is now in the closed state. If SEND FAILED notifications are turned on, a COMMUNICATION_LOST is followed by a series of SCTP_SEND_FAILED events, one for each outstanding message. RESTART SCTP has detected that the peer has restarted. SHUTDOWN_COMPLETE The association has gracefully closed. Stewart et.al. [Page 20] Internet Draft SCTP Sockets Mapping June 2001 CANT_START_ASSOC The association failed to setup. If non blocking mode is set and data was sent (in the udp mode), a CANT_START_ASSOC is followed by a series of SCTP_SEND_FAILED events, one for each outstanding message. sac_error: 32 bits (signed integer) If the state was reached due to a error condition (e.g. COMMUNICATION_LOST) any relevant error information is available in this field. This corresponds to the protocol error codes defined in [SCTP]. sac_outbound_streams: 16 bits (unsigned integer) sac_inbound_streams: 16 bits (unsigned integer) The maximum number of streams allowed in each directtion are available in sac_outbound_streams and sac_inbound streams. An application must enable this notification with setsockopt (see section 7.3) before any new associations will be accepted on a UDP-style socket. This is the mechanism by which a server (or peer application that wishes to accept new associations) instructs the SCTP stack to accept new associations on a socket. Clients (i.e. applications on which only active opens are made) can leave this ancillary data item off; they will then be assured that the only associations on the socket will be ones they actively initiated. Server or peer to peer sockets, on the other hand, will always accept new associations, so a well-written application using server UDP-style sockets must be prepared to handle new associations from unwanted peers. 5.3.1.2 SCTP_PEER_ADDR_CHANGE When a destination address on a multi-homed peer encounters a change an interface details event is sent. The information has the following structure: struct sctp_paddr_change{ uint16_t spc_type; uint16_t spc_flags; uint32_t spc_length; sctp_assoc_t spc_assoc_id; struct sockaddr_storage spc_aaddr; int spc_state; int spc_error; } spc_type: It should be SCTP_PEER_ADDR_CHANGE. spc_flags: 16 bits (unsigned integer) Stewart et.al. [Page 21] Internet Draft SCTP Sockets Mapping June 2001 Currently unused. spc_length: sizeof (uint32_t) This field is the total length of the notification data, including the notification header. spc_assoc_id: sizeof (sctp_assoc_t) The association id field, holds the identifier for the association. All notifications for a given association have the same association identifier. For TCP style socket, this field is ignored. spc_aaddr: sizeof (struct sockaddr_storage) The affected address field, holds the remote peer's address that is encountering the change of state. spc_state: 32 bits (signed integer) This field holds one of a number of values that communicate the event that happened to the address. They include: Event Name Description ---------------- --------------- ADDRESS_AVAILABLE This address is now reachable. ADDRESS_UNREACHABLE The address specified can no longer be reached. Any data sent to this address is rerouted to an alternate until this address becomes reachable. ADDRESS_REMOVED The address is no longer part of the association. ADDRESS_ADDED The address is now part of the association. ADDRESS_MADE_PRIM This address has now been made to be the primary destination address. spc_error: 32 bits (signed integer) If the state was reached due to any error condition (e.g. ADDRESS_UNREACHABLE) any relevant error information is available in this field. 5.3.1.3 SCTP_REMOTE_ERROR A remote peer may send an Operational Error message to its peer. This message indicates a variety of error conditions on an association. The entire error TLV as it appears on the wire is Stewart et.al. [Page 22] Internet Draft SCTP Sockets Mapping June 2001 included in a SCTP_REMOTE_ERROR event. Please refer to the SCTP specification [SCTP] and any extensions for a list of possible error formats. SCTP error TLVs have the format: struct sctp_remote_error { uint16_t sre_type; uint16_t sre_flags; uint32_t sre_length; sctp_assoc_t sre_assoc_id; uint16_t sre_error; uint16_t sre_len; uint8_t sre_data[0]; }; sre_type: It should be SCTP_REMOTE_ERROR. sre_flags: 16 bits (unsigned integer) Currently unused. sre_length: sizeof (uint32_t) This field is the total length of the notification data, including the notification header. sre_assoc_id: sizeof (sctp_assoc_t) The association id field, holds the identifier for the association. All notifications for a given association have the same association identifier. For TCP style socket, this field is ignored. sre_error: 16 bits (unsigned integer) This value represents one of the Operational Error causes defined in the SCTP specification, in network byte order. sre_len: 16 bits (unsigned integer) This value represents the length of the operational error payload in plus the size of sre_error and sre_len in network byte order. sre_data: variable This contains the payload of the operational error as defined in the SCTP specification [SCTP] section 3.3.10. 5.3.1.4 SCTP_SEND_FAILED If SCTP cannot deliver a message it may return the message as a notification. struct sctp_send_failed { Stewart et.al. [Page 23] Internet Draft SCTP Sockets Mapping June 2001 uint16_t ssf_type; uint16_t ssf_flags; uint32_t ssf_length; sctp_assoc_t ssf_assoc_id; uint32_t ssf_error; struct sctp_sndrcvinfo ssf_info; uint8_t ssf_data[0]; }; ssf_type: It should be SCTP_SEND_FAILED. ssf_flags: 16 bits (unsigned integer) The flag value will take one of the following values SCTP_DATA_INQUEUE - When this flag is indicated the data was never attempted to be sent. I.e. it was never assigned a TSN and sent onto the wire. SCTP_DATA_INTMIT - When this flag is indicated the data WAS assigned a TSN and sent at least once but never acknowleded. ssf_length: sizeof (uint32_t) This field is the total length of the notification data, including the notification header. ssf_assoc_id: sizeof (sctp_assoc_t) The association id field, sf_assoc_id, holds the identifier for the association. All notifications for a given association have the same association identifier. For TCP style socket, this field is ignored. ssf_error: 16 bits (unsigned integer) This value represents the reason why the send fails. ssf_info: sizeof (struct sctp_sndrcvinfo) The original send information associated with the unsent message. ssf_data: variable The unsent message. 5.3.1.5 SCTP_SHUTDOWN_EVENT When a peer sends a SHUTDOWN, SCTP delivers this notification to inform the application that it should cease sending data. Stewart et.al. [Page 24] Internet Draft SCTP Sockets Mapping June 2001 struct sctp_shutdown_event { uint16_t sse_type; uint16_t sse_flags; uint32_t sse_length; sctp_assoc_t sse_assoc_id; }; sse_type It should be SCTP_SEND_FAILED. sse_flags: 16 bits (unsigned integer) Currently unused. sse_length: sizeof (uint32_t) This field is the total length of the notification data, including the notification header. sse_assoc_id: sizeof (sctp_assoc_t) The association id field, holds the identifier for the association. All notifications for a given association have the same association identifier. For TCP style socket, this field is ignored. 5.4 Ancillary Data Considerations and Semantics Programming with ancillary socket data contains some subtleties and pitfalls, which are discussed below. 5.4.1 Multiple Items and Ordering Multiple ancillary data items may be included in any call to sendmsg() or recvmsg(); these may include multiple SCTP or non-SCTP items, or both. The ordering of ancillary data items (either by SCTP or another protocol) is not significant and is implementation-dependant, so applications must not depend on any ordering. SCTP_SNDRCV items must always correspond to the data in the msghdr's msg_iov member. There can be only a single SCTP_SNDRCV info for each sendmsg() or recvmsg() call. 5.4.2 Accessing and Manipulating Ancillary Data Applications can infer the presence of data or ancillary data by examining the msg_iovlen and msg_controllen msghdr members, respectively. Implementations may have different padding requirements for ancillary data, so portable applications should make use of the Stewart et.al. [Page 25] Internet Draft SCTP Sockets Mapping June 2001 macros CMSG_FIRSTHDR, CMSG_NXTHDR, CMSG_DATA, CMSG_SPACE, and CMSG_LEN. See [RFC2292] and your SCTP implementation's documentation for more information. Following is an example, from [RFC2292], demonstrating the use of these macros to access ancillary data: struct msghdr msg; struct cmsghdr *cmsgptr; /* fill in msg */ /* call recvmsg() */ for (cmsgptr = CMSG_FIRSTHDR(&msg); cmsgptr != NULL; cmsgptr = CMSG_NXTHDR(&msg, cmsgptr)) { if (cmsgptr->cmsg_level == ... && cmsgptr->cmsg_type == ... ) { u_char *ptr; ptr = CMSG_DATA(cmsgptr); /* process data pointed to by ptr */ } } 5.4.3 Control Message Buffer Sizing The information conveyed via SCTP_SNDRCV events will often be fundamental to the correct and sane operation of the sockets application. This is particularly true of the UDP semantics, but also of the TCP semantics. For example, if an application needs to send and receive data on different SCTP streams, SCTP_SNDRCV events are indispensable. Given that some ancillary data is critical, and that multiple ancillary data items may appear in any order, applications should be carefully written to always provide a large enough buffer to contain all possible ancillary data that can be presented by recvmsg(). If the buffer is too small, and crucial data is truncated, it may pose a fatal error condition. Thus it is essential that applications be able to deterministically calculate the maximum required buffer size to pass to recvmsg(). One constraint imposed on this specification that makes this possible is that all ancillary data definitions are of a fixed length. One way to calculate the maximum required buffer size might be to take the sum the sizes of all enabled ancillary data item structures, as calculated by CMSG_SPACE. For example, if we enabled SCTP_SNDRCV_INFO and IPV6_RECVPKTINFO [RFC2292], we would calculate and allocate the buffer size as follows: size_t total; void *buf; total = CMSG_SPACE(sizeof (struct sctp_sndrcvinfo)) + CMSG_SPACE(sizeof (struct in6_pktinfo)); Stewart et.al. [Page 26] Internet Draft SCTP Sockets Mapping June 2001 buf = malloc(total); We could then use this buffer for msg_control on each call to recvmsg() and be assured that we would not lose any ancillary data to truncation. 6. Common Operations for Both Styles 6.1 send(), recv(), sendto(), recvfrom() Applications can use send() and sendto() to transmit data to the peer of an SCTP endpoint. recv() and recvfrom() can be used to receive data from the peer. The syntax is: ssize_t send(int sd, connst void *msg, size_t len, int flags); ssize_t sendto(int sd, const void *msg, size_t len, int flags, const struct sockaddr *to, int tolen); ssize_t recv(int sd, void *buf, size_t len, int flags); ssize_t recvfrom(int sd, void *buf, size_t len, int flags, struct sockaddr *from, int *fromlen); sd - the socket descriptor of an SCTP endpoint. msg - the message to be sent. len - the size of the message or the size of buffer. to - one of the peer addresses of the association to be used to send the message. tolen - the size of the address. buf - the buffer to store a received message. from - the buffer to store the peer address used to send the received message. fromlen - the size of the from address flags - (described below). These calls give access to only basic SCTP protocol features. If either peer in the association uses multiple streams, or sends unordered data these calls will usually be inadequate, and may deliver the data in unpredictable ways. SCTP has the concept of multiple streams in one association. The above calls do not allow the caller to specify on which stream a message should be sent. The system uses stream 0 as the default stream for send() and sendto(). recv() and recvfrom() return data from any stream, but the caller can not distinguish the different streams. This may result in data seeming to arrive out of order. Similarly, if a data chunk is sent unordered, recv() and recvfrom() provide no indication. SCTP is message based. The msg buffer above in send() and sendto() is considered to be a single message. This means that if the caller wants to send a message which is composed by several buffers, the caller needs to combine them before calling send() or sendto(). Alternately, the caller can use sendmsg() to do that without Stewart et.al. [Page 27] Internet Draft SCTP Sockets Mapping June 2001 combining them. recv() and recvfrom() cannot distinguish message boundries. In receiving, if the buffer supplied is not large enough to hold a complete messaage, the receive call acts like a stream socket and returns as much data as will fit in the buffer. Note, the send and recv calls, when used in the UDP-style model, may only be used with "peeled off" or high bandwidth socket descriptors (see Section 8.2). 6.2 setsockopt(), getsockopt() Applications use setsockopt() and getsockopt() to set or retrieve socket options. Socket options are used to change the default behavior of sockets calls. They are described in Section 7. The syntax is: ret = getsockopt(int sd, int level, int optname, void *optval, size_t *optlen); ret = setsockopt(int sd, int level, int optname, const void *optval, size_t optlen); sd - the socket descript. level - set to IPPROTO_SCTP for all SCTP options. optname - the option name. optval - the buffer to store the value of the option. optlen - the size of the buffer (or the length of the option returned). 6.3 read() and write() Applications can use read() and write() to send and receive data to and from peer. They have the same semantics as send() and recv() except that the flags parameter cannot be used. Note, these calls, when used in the UDP-style model, may only be used with high bandwidth socket descriptors (see Section 8.2). 7. Socket Options The following sub-section describes various SCTP level socket options that are common to both models. SCTP associations can be multihomed. Therefore, certain option parameters include a sockaddr_storage structure to select which peer address the option should be applied to. For the datagram model, an sctp_assoc_t structure (association ID) is used to identify the the association instance that the operation affects. So it must be set when using this model. For the connnection oriented model and high bandwidth datagram sockets (see section 8.2) this association ID parameter is ignored. Stewart et.al. [Page 28] Internet Draft SCTP Sockets Mapping June 2001 In the cases noted below where the parameter is ignored, an application can pass to the system a corresponding option structure similar to those described below but without the association ID parameter, which should be the last field of the option structure. This can make the option setting/getting operation more efficient. If an application does this, it should also specify an appropriate optlen value (i.e. sizeof (option parameter) - sizeof (struct sctp_assoc_t)). Note that socket or IP level options is set or retrieved per socket. This means that for datagram model, those options will be applied to all associations belonging to the socket. And for TCP-style model, those options will be applied to all peer addresses of the association controlled by the socket. Applications should be very careful in setting those options. 7.1 Read / Write Options 7.1.1 Retransmission Timeout Parameters (SCTP_RTOINFO) The protocol parameters used to initialize and bound retransmission timeout (RTO) are tunable. See [SCTP] for more information on how these parameters are used in RTO calculation. The peer address parameter is ignored for TCP style socket. The following structure is used to access and modify these parameters: struct sctp_rtoinfo { uint32_t srto_initial; uint32_t srto_max; uint32_t srto_min; sctp_assoc_t srto_assoc_id; }; srto_initial - This contains the initial RTO value. srto_max and srto_min - These contain the maximum and minumum bounds for all RTOs. srto_assoc_id - (UDP style socket) This is filled in the application, and identifies the association for this query. All parameters are time values, in milliseconds. A value of 0, when modifying the parameters, indicates that the current value should not be changed. To access or modify these parameters, the application should call getsockopt or setsockopt() respectively with the option name SCTP_RTOINFO. 7.1.2 Association Retransmission Parameter (SCTP_ASSOCRTXINFO) The protocol parameter used to set the number of retransmissions sent before an association is considered unreachable. See [SCTP] for more information on how this parameter is used. The Stewart et.al. [Page 29] Internet Draft SCTP Sockets Mapping June 2001 peer address parameter is ignored for TCP style socket. The following structure is used to access and modify this parameters: struct sctp_assocparams { uint16_t sasoc_asocmaxrxt; sctp_assoc_t sasoc_assoc_id; }; sasoc_asocmaxrxt - This contains the maximum retransmission attempts to make for the association. sasoc_assoc_id - (UDP style socket) This is filled in the application, and identifies the association for this query. To access or modify these parameters, the application should call gesockopt or setsockopt() respectively with the option name SCTP_ASSOCRTXINFO. The maximum number of retransmissions before an address is considered unreachable is also tunable, but is address-specific, so it is covered in a seperate option. If an application attempts to set the value of the association maximum retransmission parameter to more than the sum of all maximum retransmission parameters, setsockopt() shall return an error. The reason for this, from [SCTP] section 8.2: Note: When configuring the SCTP endpoint, the user should avoid having the value of 'Association.Max.Retrans' larger than the summation of the 'Path.Max.Retrans' of all the destination addresses for the remote endpoint. Otherwise, all the destination addresses may become inactive while the endpoint still considers the peer endpoint reachable. 7.1.3 Initialization Parameters (SCTP_INITMSG) Applications can specify protocol parameters for the default association intialization. The structure used to access and modify these parameters is defined in section 5.2.1. The option name argument to setsockopt() and getsockopt() is SCTP_INITMSG. Setting initialization parameters is effective only on an unconnected socket (for the datagram model only future associations are effected by the change). This option is inherited by sockets derived from a listener socket. 7.1.4 SO_LINGER An application using the TCP-style socket can use this option to perform the SCTP ABORT primitive. The linger option structure is: struct linger { int l_onoff; /* option on/off */ int l_linger; /* linger time */ Stewart et.al. [Page 30] Internet Draft SCTP Sockets Mapping June 2001 }; To enable the option, set l_onoff to 1. If the l_linger value is set to 0, calling close() is the same as the ABORT primitive. If the value is set to a negative value, the setsockopt() call will return an error. If the value is set to a positive value linger_time, the close() can be blocked for at most linger_time ms. If the graceful shutdown phase does not finish during this period, close() will return but the graceful shutdown phase continues in the system. 7.1.5 SCTP_NODELAY Turn off any Nagle-like algorithm. This means that packets are generally sent as soon as possible and no unnecessary delays are introduced, at the cost of more packets in the network. Expects an integer boolean flag. 7.1.6 SO_RCVBUF Sets receive buffer size. For SCTP TCP-style sockets, this controls the receiver window size. For UDP-style sockets, this controls the receiver window size for all associations bound to the socket descriptor used in the setsockopt() or getsockopt() call. The option applies to each association's window size seperately. Expects an integer boolean flag. 7.1.7 SO_SNDBUF Sets send buffer size. For SCTP TCP-style sockets, this controls the amount of data SCTP may have waiting in internal buffers to be sent. This option therefore bounds the maximum size of data that can be sent in a single send call. For UDP-style sockets, the effect is the same, except that it applies to all associations bound to the socket descriptor used in the setsockopt() or getsockopt() call. The option applies to each association's window size seperately. Expects an integer boolean flag. 7.1.8 Automatic Close of associations (SCTP_AUTOCLOSE) This socket option is applicable to the UDP-style socket only. When set it will cause associations that are idle for more than the specified number of seconds to automatically close. An association being idle is defined an association that has NOT sent or recieved user data. The special value of '0' indicates that no automatic close of any associations should be performed. The option expects an integer defining the number of seconds of idle time before an associatin is closed. 7.2 Read-Only Options 7.2.1 Association Status (SCTP_STATUS) Applications can retrieve current status information about an Stewart et.al. [Page 31] Internet Draft SCTP Sockets Mapping June 2001 association, including association state, peer receiver window size, number of unacked data chunks, and number of data chunks pending receipt. This information is read-only. The following structure is used to access this information: struct sctp_status { int32_t sstat_state; uint32_t sstat_rwnd; uint16_t sstat_unackdata; uint16_t sstat_penddata; struct sctp_paddrinfo sstat_primary; sctp_assoc_t sstat_assoc_id; }; sstat_state - This contains the association's current state one of the following values: SCTP_CLOSED SCTP_BOUND SCTP_LISTEN SCTP_COOKIE_WAIT SCTP_COOKIE_ECHOED SCTP_ESTABLISHED SCTP_SHUTDOWN_PENDING SCTP_SHUTDOWN_SENT SCTP_SHUTDOWN_RECEIVED SCTP_SHUTDOWN_ACK_SENT sstat_rwnd - This contains the association peer's current receiver window size. sstat_unackdata - This is the number of unacked data chunks. sstat_penddata - This is the number of data chunks pending receipt. sstat_primary - This is information on the current primary peer address. sstat_assoc_id - (UDP style socket) This holds the an identifier for the association. All notifications for a given association have the same association identifier. To access these status values, the application calls getsockopt() with the option name SCTP_STATUS. The sstat_assoc_id parameter is ignored for TCP style socket. 7.3. Ancillary Data Interest Options Applications can receive notifications of certain SCTP events and per-message information as ancillary data with recvmsg(). The following optional information is available to the application: 1. SCTP_RECVDATAIOEVNT: Per-message information (i.e. stream number, TSN, SSN, etc. described in section 5.2.2) 2. SCTP_RECVASSOCEVNT: (described in section 5.3.1.1) 3. SCTP_RECVPADDREVNT: (described in section 5.3.1.2) Stewart et.al. [Page 32] Internet Draft SCTP Sockets Mapping June 2001 4. SCTP_RECVPEERERR: (described in section 5.3.1.3) 5. SCTP_RECVSENDFAILEVNT: (described in section 5.3.1.4) 6. SCTP_RECVSHUTDOWNEVNT: (described in section 5.3.1.5); To receive any ancillary data, first the application registers it's interest by calling setsockopt() to turn on the corresponding flag: int on = 1; setsockopt(fd, IPPROTO_SCTP, SCTP_RECVDATAIOEVNT, &on, sizeof(on)); setsockopt(fd, IPPROTO_SCTP, SCTP_RECVPADDREVNT, &on, sizeof(on)); setsockopt(fd, IPPROTO_SCTP, SCTP_RECVSENDFAILEVNT, &on, sizeof(on)); setsockopt(fd, IPPROTO_SCTP, SCTP_RECVPEERERR, &on, sizeof(on)); setsockopt(fd, IPPROTO_SCTP, SCTP_RECVSHUTDOWNEVNT, &on, sizeof(on)); Note that for UDP-style SCTP sockets, the caller of recvmsg() receives ancillary data for ALL associations bound to the file descriptor. For TCP-style SCTP sockets, the caller receives ancillary data for only the single association bound to the file descriptor. By default a TCP-style socket has all options off. By default a UDP-style socket has SCTP_REVCVDATAIOEVENT on and all other options off. The format of the data structures for each ancillary data item is given in section 5.2. 8. New Interfaces Depending on the system, the following interface can be implemented as a system call or library funtion. 8.1 sctp_bindx() The syntax of sctp_bindx() is, int sctp_bindx(int sd, struct sockaddr_storage *addrs, int addrcnt, int flags); If sd is an IPv4 socket, the addresses passed must be IPv4 addresses. If the sd is an IPv6 socket, the addresses passed can either be IPv4 or IPv6 addresses. A single address may be specified as INADDR_ANY or IN6ADDR_ANY, see section 3.1.2 for this usage. addrs is a pointer to an array of one or more socket addresses. Each address is contained in a struct sockaddr_storage, so each address is a fixed length. The caller specifies the number of addresses in the array with addrcnt. On success, sctp_bindx() returns 0. On failure, sctp_bindx() returns Stewart et.al. [Page 33] Internet Draft SCTP Sockets Mapping June 2001 -1, and sets errno to the appropriate error code. For SCTP, the port given in each socket address must be the same, or sctp_bindx() will fail, setting errno to EINVAL. The flags parameter is formed from the bitwise OR of zero or more of the following currently defined flags: SCTP_BINDX_ADD_ADDR SCTP_BINDX_REM_ADDR SCTP_BIND_ADD_ADDR directs SCTP to add the given addresses to the association, and SCTP_BIND_REM_ADDR directs SCTP to remove the given addresses from the association. The two flags are mutually exclusive; if both are given, sctp_bindx() will fail with EINVAL. A caller may not remove all addresses from an association; sctp_bindx() will reject such an attempt with EINVAL. An application can use sctp_bindx(SCTP_BINDX_ADD_ADDR) to associate additional addresses with an endpoint after calling bind(). Or use sctp_bindx(SCTP_BINDX_REM_ADDR) to remove some addresses a listening socket is associated with so that no new association accepted will be associated with those addresses. Adding and removing addresses from a connected association is optional functionality. Implementations that do not support this functionality should return EOPNOTSUPP. 8.2 Branched-off Association After an association is established on a UDP-style socket, the application may wish to branch off the association into a separate socket/file descriptor. This is particularly desirable when, for instance, the application wishes to have a number of sporadic message senders/receivers remain under the original UDP-style socket but branch off those associations carrying high volume data traffic into their own separate socket descriptors. The application uses sctp_peeloff() call to branch off an association into a separate socket (Note the semantics are somewhat changed from the traditional TCP-style accept() call). The syntax is: new_sd = sctp_peeloff(int sd, sctp_assoc_t *assoc_id, int *addrlen) new_sd - the new socket descriptor representing the branched-off association. sd - the original UDP-style socket descriptor returned from the socket() system call (see Section 3.1.1). Stewart et.al. [Page 34] Internet Draft SCTP Sockets Mapping June 2001 assoc_id - the specified identifier of the association that is to be branched off to a separate file descriptor (Note, in a traditional TCP-style accept() call, this would be an out parameter, but for the UDP-style call, this is an in parameter). addrlen - an integer pointer to the size of the sockaddr structure addr (in a traditional TCP-style call, this would be a out parameter, but for the UDP-style call this is an in parameter). 8.3 sctp_getpaddrs() sctp_getpaddrs() returns all peer addresses in an association. The syntax is, int sctp_getpaddrs(int sd, sctp_assoc_t id, struct sockaddr_storage **addrs); On return, addrs will point to a dynamically allocated array of struct sockaddr_storages, one for each peer address. The caller should use sctp_freepaddrs() to free the memory. addrs must not be NULL. If sd is an IPv4 socket, the addresses returned will be all IPv4 addresses. If sd is an IPv6 socket, the addresses returned can be a mix of IPv4 or IPv6 addresses. For UDP-style sockets, id specifies the association to query. For TCP-style sockets, id is ignored. On success, sctp_getpaddrs() returns the number of peer addresses in the association. If there is no association on this socket, sctp_getpaddrs() returns 0, and the value of *addrs is undefined. If an error occurs, sctp_getpaddrs() returns -1, and the value of *addrs is undefined. 8.4 sctp_freepaddrs() sctp_freepaddrs() frees all resources allocated by sctp_getpaddrs(). Its syntax is, void sctp_freepaddrs(struct sockaddr_storage *addrs); addrs is the array of peer addresses returned by sctp_getpaddrs. 8.5 sctp_opt_info() getsockopt() is read-only, so a new interface is required when information must be passed both in to and out of the SCTP stack. The syntax for scpt_opt_info() is, int sctp_opt_info(int sd, sctp_assoc_t id, int opt, void *arg); Stewart et.al. [Page 35] Internet Draft SCTP Sockets Mapping June 2001 For UDP-style sockets, id specifies the association to query. For TCP-style sockets, id is ignored. opt specifies which SCTP option to get or set. It can be one of the following: SCTP_SET_PRIMARY_ADDRS SCTP_SET_PEER_PRIMARY_ADDRS SCTP_SET_PEER_ADDR_PARAMS SCTP_GET_PEER_ADDR_PARAMS SCTP_GET_PEER_ADDR_INFO arg is an option-specific structure buffer provided by the caller. See 8.5 subsections for more information on these options and option-specific structures. sctp_opt_info() returns 0 on success, or on failure returns -1 and sets errno to the appropriate error code. 8.5.1 Peer Address Parameters Applications can enable or disable heartbeats for any peer address of an association, modify an address's heartbeat interval, force a heartbeat to be sent immediately, and adjust the address's maximum number of retransmissions sent before an address is considered unreachable. An application may also set what it deems as the primary address as well as communicate to the remote peer what address the local application would like the remote peer to use as its primary address (when sending to the local endpoint). The following structure is used to access and modify an address's parameters: struct sctp_paddrparams { struct sockaddr_storage spp_address; uint32_t spp_hbinterval; uint16_t spp_pathmaxrxt; sctp_assoc_t spp_assoc_id; }; spp_address - This specifies which address is of interest. spp_hbinterval - This contains the value of the heartbeat interval, in milliseconds. A value of 0, when modifying the parameter, specifies that the heartbeat on this address should be disabled. A value of UINT32_MAX (4294967295), when modifying the parameter, specifies that a heartbeat should be sent immediately to the peer address, and the current interval should remain unchanged. spp_pathmaxrxt - This contains the maximum number of retransmissions before this address shall be considered unreachable. spp_assoc_id - (UDP style socket) This is filled in the application, and identifies the association for this query. Stewart et.al. [Page 36] Internet Draft SCTP Sockets Mapping June 2001 To modify these parameters, the application should call sctp_opt_info() with the SCTP_SET_PEER_ADDR_PARAMS option. To get these parameters, the application should use SCTP_GET_PEER_ADDR_PARAMS. 8.5.2 Peer Address Information Applications can retrieve information about a specific peer address of an association, including its reachability state, congestion window, and retransmission timer values. This information is read-only. The following structure is used to access this information: struct sctp_paddrinfo { struct sockaddr_storage spinfo_address; int32_t spinfo_state; uint32_t spinfo_cwnd; uint32_t spinfo_srtt; uint32_t spinfo_rto; sctp_assoc_t spinfo_assoc_id; }; spinfo_address - This is filled in the application, and contains the peer address of interest. On return from getsockopt(): spinfo_state - This contains the peer addresses's state (either SCTP_ACTIVE or SCTP_INACTIVE). spinfo_cwnd - This contains the peer addresses's current congestion window. spinfo_srtt - This contains the peer addresses's current smoothed round-trip time calculation in milliseconds. spinfo_rto - This contains the peer addresses's current retransmission timeout value in milliseconds. spinfo_assoc_id - (UDP style socket) This is filled in the application, and identifies the association for this query. To retrieve this information, use sctp_opt_info() with the SCTP_GET_PEER_ADDR_INFO options. 9. Security Considerations Many TCP and UDP implementations reserve port numbers below 1024 for privileged users. If the target platform supports privileged users, the SCTP implementation SHOULD restrict the ability to call bind() or sctp_bindx() on these port numbers to privileged users. Similarly unprivelged users should not be able to set protocol parameters which could result in the congestion control algorithm being more agressive than permitted on the public Internet. These paramaters are: Stewart et.al. [Page 37] Internet Draft SCTP Sockets Mapping June 2001 struct sctp_rtoinfo If an unprivileged user inherits a datagram model socket with open associations on a privileged port, it MAY be permitted to accept new associations, but it SHOULD NOT be permitted to open new associations. This could be relevant for the r* family of protocols. 10. Authors' Addresses Randall R. Stewart Tel: +1-815-477-2127 Cisco Systems, Inc. EMail: rrs@cisco.com Crystal Lake, IL 60012 USA Qiaobing Xie Tel: +1-847-632-3028 Motorola, Inc. EMail: qxie1@email.mot.com 1501 W. Shure Drive, Room 2309 Arlington Heights, IL 60004 USA La Monte H.P. Yarroll NIC Handle: LY Motorola, Inc. EMail: piggy@acm.org 1501 W. Shure Drive, IL27-2315 Arlington Heights, IL 60004 USA Jonathan Wood Sun Microsystems, Inc. Email: jonathan.wood@sun.com 901 San Antonio Road Palo Alto, CA 94303 USA Kacheong Poon Sun Microsystems, Inc. Email: kacheong.poon@sun.com 901 San Antonio Road Palo Alto, CA 94303 USA Ken Fujita Tel: +81-471-82-1131 NEC Corporation Email: fken@cd.jp.nec.com 1131, Hinode, Abiko Chiba, 270-1198 Japan 11. References [RFC1644] Braden, R., "T/TCP -- TCP Extensions for Transactions Functional Specification," RFC 1644, July 1994. [RFC2026] Bradner, S., "The Internet Standards Process -- Revision 3", RFC 2026, October 1996. [RFC2292] W.R. Stevens, M. Thomas, "Advanced Sockets API for IPv6", Stewart et.al. [Page 38] Internet Draft SCTP Sockets Mapping June 2001 RFC 2292, February 1998. [RFC2553] R. Gilligan, S. Thomson, J. Bound, W. Stevens. "Basic Socket Interface Extensions for IPv6," RFC 2553, March 1999. [SCTP] R.R. Stewart, Q. Xie, K. Morneault, C. Sharp, H.J. Schwarzbauer, T. Taylor, I. Rytina, M. Kalla, L. Zhang, and, V. Paxson, "Stream Control Transmission Protocol," RFC2960, October 2000. [STEVENS] W.R. Stevens, M. Thomas, E. Nordmark, "Advanced Sockets API for IPv6," , December 1999 (Work in progress) Appendix A: TCP-style Code Example The following code is a simple implementation of an echo server over SCTP. The example shows how to use some features of TCP-style IPv4 SCTP sockets, including: o Opening, binding, and listening for new associations on a socket; o Enabling ancillary data o Enabling notifications o Using ancillary data with sendmsg() and recvmsg() o Using MSG_EOR to determine if an entire message has been read o Handling notifications static void handle_event(void *buf) { struct sctp_assoc_change *sac; struct sctp_send_failed *ssf; struct sctp_paddr_change *spc; struct sctp_remote_error *sre; union sctp_notification *snp; char addrbuf[INET6_ADDRSTRLEN]; const char *ap; struct sockaddr_in *sin; struct sockaddr_in6 *sin6; snp = buf; switch (snp->sn_type) { case SCTP_ASSOC_CHANGE: sac = &snp->sn_assoc_change; printf("^^^ assoc_change: state=%hu, error=%hu, instr=%hu " "outstr=%hu\n", sac->sac_state, sac->sac_error, sac->sac_inbound_streams, sac->sac_outbound_streams); break; case SCTP_SEND_FAILED: ssf = &snp->sn_send_failed; printf("^^^ sendfailed: len=%hu err=%d\n", ssf->ssf_length, Stewart et.al. [Page 39] Internet Draft SCTP Sockets Mapping June 2001 ssf->ssf_error); break; case SCTP_PEER_ADDR_CHANGE: spc = &snp->sn_intf_change; if (spc->spc_addr.ss_family == AF_INET) { sin = (struct sockaddr_in *)&spc->spc_addr; ap = inet_ntop(AF_INET, &sin->sin_addr, addrbuf, INET6_ADDRSTRLEN); } else { sin6 = (struct sockaddr_in6 *)&spc->spc_addr; ap = inet_ntop(AF_INET6, &sin6->sin6_addr, addrbuf, INET6_ADDRSTRLEN); } printf("^^^ intf_change: %s state=%d, error=%d\n", ap, spc->spc_state, spc->spc_error); break; case SCTP_REMOTE_ERROR: sre = &snp->sn_remote_error; printf("^^^ remote_error: err=%hu len=%hu\n", ntohs(sre->sre_error), ntohs(sre->sre_len)); break; case SCTP_SHUTDOWN_EVENT: printf("^^^ shutdown event\n"); break; default: printf("unknown type: %hu\n", snp->sn_type); break; } } static void * sctp_recvmsg(int fd, struct msghdr *msg, void *buf, size_t *buflen, ssize_t *nrp, size_t cmsglen) { ssize_t nr = 0; struct iovec iov[1]; *nrp = 0; iov->iov_base = buf; msg->msg_iov = iov; msg->msg_iovlen = 1; for (;;) { msg->msg_flags = MSG_XPG4_2; msg->msg_iov->iov_len = *buflen; msg->msg_controllen = cmsglen; nr += recvmsg(fd, msg, 0); if (nr <= 0) { /* EOF or error */ *nrp = nr; return (NULL); } Stewart et.al. [Page 40] Internet Draft SCTP Sockets Mapping June 2001 if ((msg->msg_flags & MSG_EOR) != 0) { *nrp = nr; return (buf); } /* Realloc the buffer? */ if (*buflen == nr) { buf = realloc(buf, *buflen * 2); if (buf == 0) { fprintf(stderr, "out of memory\n"); exit(1); } *buflen *= 2; } /* Set the next read offset */ iov->iov_base = (char *)buf + nr; iov->iov_len = *buflen - nr; } } static void echo(int fd, int socketModeUDP) { ssize_t nr; struct sctp_sndrcvinfo *sri; struct msghdr msg[1]; struct cmsghdr *cmsg; char cbuf[sizeof (*cmsg) + sizeof (*sri)]; char *buf; size_t buflen; struct iovec iov[1]; size_t cmsglen = sizeof (*cmsg) + sizeof (*sri); /* Allocate the initial data buffer */ buflen = BUFLEN; if (!(buf = malloc(BUFLEN))) { fprintf(stderr, "out of memory\n"); exit(1); } /* Set up the msghdr structure for receiving */ memset(msg, 0, sizeof (*msg)); msg->msg_control = cbuf; msg->msg_controllen = cmsglen; msg->msg_flags = 0; cmsg = (struct cmsghdr *)cbuf; sri = (struct sctp_sndrcvinfo *)(cmsg + 1); /* Wait for something to echo */ while (buf = sctp_recvmsg(fd, msg, buf, &buflen, &nr, cmsglen)) { /* Intercept notifications here */ Stewart et.al. [Page 41] Internet Draft SCTP Sockets Mapping June 2001 if (msg->msg_flags & MSG_NOTIFICATION) { handle_event(buf); continue; } iov->iov_base = buf; iov->iov_len = nr; msg->msg_iov = iov; msg->msg_iovlen = 1; printf("got %u bytes on stream %hu:\n", nr, sri->sinfo_stream); write(0, buf, nr); /* Echo it back */ msg->msg_flags = MSG_XPG4_2; if (sendmsg(fd, msg, 0) < 0) { perror("sendmsg"); exit(1); } } if (nr < 0) { perror("recvmsg"); } if(socketModeUDP == 0) close(fd); } main() { int lfd, cfd; int onoff = 1; struct sockaddr_in sin[1]; if ((lfd = socket(AF_INET, SOCK_STREAM, IPPROTO_SCTP)) == -1) { perror("socket"); exit(1); } sin->sin_family = AF_INET; sin->sin_port = htons(7); sin->sin_addr.s_addr = INADDR_ANY; if (bind(lfd, (struct sockaddr *)sin, sizeof (*sin)) == -1) { perror("bind"); exit(1); } if (listen(lfd, 1) == -1) { perror("listen"); exit(1); } /* Wait for new associations */ Stewart et.al. [Page 42] Internet Draft SCTP Sockets Mapping June 2001 for (;;) { if ((cfd = accept(lfd, NULL, 0)) == -1) { perror("accept"); exit(1); } /* Enable ancillary data */ if (setsockopt(cfd, IPPROTO_SCTP, SCTP_RECVDATAIOEVNT, &onoff, 4) < 0) { perror("setsockopt RECVDATAIOEVNT"); exit(1); } /* Enable notifications */ if (setsockopt(cfd, IPPROTO_SCTP, SCTP_RECVASSOCEVNT, &onoff, 4) < 0) { perror("setsockopt SCTP_RECVASSOCEVNT"); exit(1); } if (setsockopt(cfd, IPPROTO_SCTP, SCTP_RECVSENDFAILEVNT, &onoff, 4) < 0) { perror("setsockopt SCTP_RECVASSOCEVNT"); exit(1); } if (setsockopt(cfd, IPPROTO_SCTP, SCTP_RECVPADDREVNT, &onoff, 4) < 0) { perror("setsockopt SCTP_RECVPADDREVNT"); exit(1); } if (setsockopt(cfd, IPPROTO_SCTP, SCTP_RECVDATAIOEVNT, &onoff, 4) < 0) { perror("setsockopt SCTP_RECVDATAIOEVNT"); exit(1); } if (setsockopt(cfd, IPPROTO_SCTP, SCTP_RECVPEERERR, &onoff, 4) < 0) { perror("setsockopt SCTP_RECVPEERERR"); exit(1); } if (setsockopt(cfd, IPPROTO_SCTP, SCTP_RECVSHUTDOWNEVNT, &onoff, 4) < 0) { perror("setsockopt SCTP_RECVSHUTDOWNEVNT"); exit(1); } /* Echo back any and all data */ echo(cfd,0); } } Appendix B: UDP-style Code Example The following code is a simple implementation of an echo server over SCTP. The example shows how to use some features of UDP-style IPv4 SCTP sockets, including: Stewart et.al. [Page 43] Internet Draft SCTP Sockets Mapping June 2001 o Opening and binding of a socket; o Enabling ancillary data o Enabling notifications o Using ancillary data with sendmsg() and recvmsg() o Using MSG_EOR to determine if an entire message has been read o Handling notifications Note most functions defined in Appendix A are reused in this example. main() { int fd; int onoff = 1; int idleTime = 2; struct sockaddr_in sin[1]; if ((fd = socket(AF_INET, SOCK_SEQPACKET, IPPROTO_SCTP)) == -1) { perror("socket"); exit(1); } sin->sin_family = AF_INET; sin->sin_port = htons(7); sin->sin_addr.s_addr = INADDR_ANY; if (bind(fd, (struct sockaddr *)sin, sizeof (*sin)) == -1) { perror("bind"); exit(1); } if (setsockopt(fd, IPPROTO_SCTP, SCTP_RECVDATAIOEVNT, &onoff, 4) < 0) { perror("setsockopt RECVDATAIOEVNT"); exit(1); } /* Enable notifications */ /* This will get us new associations as well */ if (setsockopt(fd, IPPROTO_SCTP, SCTP_RECVASSOCEVNT, &onoff, 4) < 0) { perror("setsockopt SCTP_RECVASSOCEVNT"); exit(1); } /* if a send fails we want to know it */ if (setsockopt(fd, IPPROTO_SCTP, SCTP_RECVSENDFAILEVNT, &onoff, 4) < 0) { perror("setsockopt SCTP_RECVASSOCEVNT"); exit(1); } /* if a network address change or event transpires * we wish to know it Stewart et.al. [Page 44] Internet Draft SCTP Sockets Mapping June 2001 */ if (setsockopt(fd, IPPROTO_SCTP, SCTP_RECVPADDREVNT, &onoff, 4) < 0) { perror("setsockopt SCTP_RECVPADDREVNT"); exit(1); } /* We would like all io events */ if (setsockopt(fd, IPPROTO_SCTP, SCTP_RECVDATAIOEVNT, &onoff, 4) < 0) { perror("setsockopt SCTP_RECVDATAIOEVNT"); exit(1); } /* We would like all error TLV's from the peer */ if (setsockopt(fd, IPPROTO_SCTP, SCTP_RECVPEERERR, &onoff, 4) < 0) { perror("setsockopt SCTP_RECVPEERERR"); exit(1); } /* And of course we would like to know about shutdown's */ if (setsockopt(fd, IPPROTO_SCTP, SCTP_RECVSHUTDOWNEVNT, &onoff, 4) < 0) { perror("setsockopt SCTP_RECVSHUTDOWNEVNT"); exit(1); } /* Set associations to auto-close in 2 seconds of * inactivity */ if (setsockopt(fd, IPPROTO_SCTP, SCTP_AUTOCLOSE, &idleTime, 4) < 0) { perror("setsockopt SCTP_AUTOCLOSE"); exit(1); } /* Wait for new associations */ while(1){ /* Echo back any and all data */ echo(fd,1); } } Stewart et.al. [Page 45]