JSON Working Group                                          T. Bray, Ed.
Internet-Draft                                              Google, Inc.
Obsoletes: 4627 (if approved)                           October 08, 11, 2013
Intended status: Standards Track
Expires: April 11, 14, 2014

                    The JSON Data Interchange Format
                     draft-ietf-json-rfc4627bis-05
                     draft-ietf-json-rfc4627bis-06

Abstract

   JavaScript Object Notation (JSON) is a lightweight, text-based,
   language-independent data interchange format.  It was derived from
   the ECMAScript Programming Language Standard.  JSON defines a small
   set of formatting rules for the portable representation of structured
   data.

Status of This Memo

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   This Internet-Draft will expire on April 11, 14, 2014.

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Table of Contents

   1.  Introduction  . . . . . . . . . . . . . . . . . . . . . . . .   2
     1.1.  Conventions Used in This Document . . . . . . . . . . . .   3
     1.2.  Specifications of JSON  . . . . . . . . . . . . . . . . .   3
     1.3.  Introduction to This Revision . . . . . . . . . . . . . .   3
     1.4.  Changes from RFC 4627 . . . . . . . . . . . . . . . . . .   4
   2.  JSON Grammar  . . . . . . . . . . . . . . . . . . . . . . . .   5   4
   3.  Values  . . . . . . . . . . . . . . . . . . . . . . . . . . .   6   4
   4.  Objects . . . . . . . . . . . . . . . . . . . . . . . . . . .   6   5
   5.  Arrays  . . . . . . . . . . . . . . . . . . . . . . . . . . .   7   5
   6.  Numbers . . . . . . . . . . . . . . . . . . . . . . . . . . .   7   6
   7.  Strings . . . . . . . . . . . . . . . . . . . . . . . . . . .   8   7
   8.  String and Character Issues . . . . . . . . . . . . . . . . .   9   8
     8.1.  Encoding and Detection  . . . . . . . . . . . . . . . . .   9   8
     8.2.  Unicode Characters  . . . . . . . . . . . . . . . . . . .   9   8
     8.3.  String Comparison . . . . . . . . . . . . . . . . . . . .  10   9
   9.  Parsers . . . . . . . . . . . . . . . . . . . . . . . . . . .  10   9
   10. Generators  . . . . . . . . . . . . . . . . . . . . . . . . .  10   9
   11. IANA Considerations . . . . . . . . . . . . . . . . . . . . .  10   9
   12. Security Considerations . . . . . . . . . . . . . . . . . . .  12  10
   13. Examples  . . . . . . . . . . . . . . . . . . . . . . . . . .  12  10
   14. Contributors  . . . . . . . . . . . . . . . . . . . . . . . .  13  11
   15. References  . . . . . . . . . . . . . . . . . . . . . . . . .  13  12
     15.1.  Normative References . . . . . . . . . . . . . . . . . .  13  12
     15.2.  Informative References . . . . . . . . . . . . . . . . .  14  12
   Appendix A.  Changes in -04 . . . . . . . . . . . . . . . . . . .  14
   Appendix B.  Changes in -05 . . . . from RFC 4627  . . . . . . . . . . . . . . .  14  12
   Author's Address  . . . . . . . . . . . . . . . . . . . . . . . .  15  14

1.  Introduction

   JavaScript Object Notation (JSON) is a text format for the
   serialization of structured data.  It is derived from the object
   literals of JavaScript, as defined in the ECMAScript Programming
   Language Standard, Third Edition [ECMA-262].

   JSON can represent four primitive types (strings, numbers, booleans,
   and null) and two structured types (objects and arrays).

   A string is a sequence of zero or more Unicode characters [UNICODE].

   An object is an unordered collection of zero or more name/value
   pairs, where a name is a string and a value is a string, number,
   boolean, null, object, or array.

   An array is an ordered sequence of zero or more values.

   The terms "object" and "array" come from the conventions of
   JavaScript.

   JSON's design goals were for it to be minimal, portable, textual, and
   a subset of JavaScript.

1.1.  Conventions Used in This Document

   The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
   "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
   document are to be interpreted as described in [RFC2119].

   The grammatical rules in this document are to be interpreted as
   described in [RFC4234]. [RFC5234].

1.2.  Specifications of JSON

   This document is an update of [RFC4627], which described JSON and
   registered the Media Type "application/json".

   A description of JSON in ECMAScript terms first appeared appears in version 5.1 of
   the ECMAScript specification [ECMA-262], section 15.12.  It
   includes a description of  JSON is also
   described in [ECMA-404].  ECMAscript 5.1 enumerates the differences
   between JSON as described in that specification and in RFC4627.  The
   most significant is that ECMAScript 5.1 does not require a JSON Text
   to be an Array or an Object; thus, for example, "Hello world!", "42", and "true" these constructs
   would all be valid JSON texts in the ECMAScript 5.1 context.

   JSON is also described in [ECMA-404].

   None context:

   o  "Hello world!"

   o  42

   o  true

   All of the specifications of JSON syntax disagree agree on the syntax syntactic
   elements of the language.

1.3.  Introduction to This Revision
   In the years since the publication of RFC 4627, JSON has found very
   wide use.  This experience has revealed certain patterns which, while
   allowed by its specifications, have caused interoperability problems.

   Also, a small number of errata have been reported.

   This revision does not change any of the rules of the specification;
   all texts which were legal JSON remain so, and none which were not
   JSON become JSON.  The revision's goal is to fix the errata and
   highlight practices which can lead to interoperability problems.

1.4.  Changes from RFC 4627

   This section lists all changes between this document and the text in
   RFC 4627.

   o  Changed Working Group attribution to JSON Working Group.

   o  Changed title of document.

   o  Change the reference to [UNICODE] to be be non-version-specific.

   o  Added a "Specifications of JSON" section.

   o  Added an "Introduction to this Revision" section.

   o  Added language about duplicate object member names and
      interoperability.

   o  Applied erratum #607 from RFC 4627 to correctly align the artwork
      for the definition of "object".

   o  Changed "as sequences of digits" to "in the grammar below" in
      "Numbers" section.

   o  Added language about number interoperability as a function of
      IEEE754, and an IEEE754 reference.

   o  Added language about interoperability and Unicode characters, and
      about string comparisons.  To do this, turned the old "Encoding"
      section into a "String and Character Issues" section, with three
      subsections: The old "Encoding" material, and two new sections for
      "Unicode Characters" and "String Comparison".

   o  Changed guidance in "Parsers" section to point out that
      implementations may set limits on the range "and precision" of
      numbers.

   o  Removed the language "Interoperability considerations: n/a" from
      the "IANA Considerations" section.

   o  Made a real "Security Considerations" section, and lifted the text
      out of the existing "IANA Considerations" section.

   o  Applied erratum #3607 from RFC 4627 by removing the security
      consideration that begins "A JSON text can be safely passed" and
      the JavaScript code that went with that consideration.

   o  Added a note to the "Security Considerations" section pointing out
      the risks of using the "eval()" function in JavaScript or any
      other language in which JSON texts conform to that language's
      syntax.

   o  Added "Contributors" section crediting Douglas Crockford.

   o  Moved the ECMAScript reference from Normative to Informative,
      updated it to reference ECMAScript 5.1, and added reference to
      ECMA 404.

2.  JSON Grammar

   A JSON text is a sequence of tokens.  The set of tokens includes six
   structural characters, strings, numbers, and three literal names.

   A JSON text is a serialized object or array.

   JSON-text = object / array

   These are the six structural characters:

      begin-array     = ws %x5B ws  ; [ left square bracket

      begin-object    = ws %x7B ws  ; { left curly bracket

      end-array       = ws %x5D ws  ; ] right square bracket

      end-object      = ws %x7D ws  ; } right curly bracket

      name-separator  = ws %x3A ws  ; : colon

      value-separator = ws %x2C ws  ; , comma

   Insignificant whitespace is allowed before or after any of the six
   structural characters.

   ws = *(
           %x20 /              ; Space
           %x09 /              ; Horizontal tab
           %x0A /              ; Line feed or New line
           %x0D )              ; Carriage return
       )

3.  Values
   A JSON value MUST be an object, array, number, or string, or one of
   the following three literal names:

   false null true

   The literal names MUST be lowercase.  No other literal names are
   allowed.

      value = false / null / true / object / array / number / string

      false = %x66.61.6c.73.65   ; false

      null  = %x6e.75.6c.6c      ; null

      true  = %x74.72.75.65      ; true

4.  Objects

   An object structure is represented as a pair of curly brackets
   surrounding zero or more name/value pairs (or members).  A name is a
   string.  A single colon comes after each name, separating the name
   from the value.  A single comma separates a value from a following
   name.  The names within an object SHOULD be unique.

      object = begin-object [ member *( value-separator member ) ]
               end-object

      member = string name-separator value

   An object whose names are all unique is interoperable in the sense
   that all software implementations which receive that object will
   agree on the name-value mappings.  When the names within an object
   are not unique, the behavior of software that receives such an object
   is unpredictable.  Many implementations report the last name/value
   pair only; other implementations report an error or fail to parse the
   object; other implementations report all of the name/value pairs,
   including duplicates.

5.  Arrays

   An array structure is represented as square brackets surrounding zero
   or more values (or elements).  Elements are separated by commas.

   array = begin-array [ value *( value-separator value ) ] end-array

6.  Numbers

   The representation of numbers is similar to that used in most
   programming languages.  A number contains an integer component that
   may be prefixed with an optional minus sign, which may be followed by
   a fraction part and/or an exponent part.

   Octal and hex forms are not allowed.  Leading zeros are not allowed.

   A fraction part is a decimal point followed by one or more digits.

   An exponent part begins with the letter E in upper or lowercase,
   which may be followed by a plus or minus sign.  The E and optional
   sign are followed by one or more digits.

   Numeric values that cannot be represented in the grammar below (such
   as Infinity and NaN) are not permitted.

      number = [ minus ] int [ frac ] [ exp ]

      decimal-point = %x2E       ; .

      digit1-9 = %x31-39         ; 1-9

      e = %x65 / %x45            ; e E

      exp = e [ minus / plus ] 1*DIGIT

      frac = decimal-point 1*DIGIT

      int = zero / ( digit1-9 *DIGIT )

      minus = %x2D               ; -

      plus = %x2B                ; +

      zero = %x30                ; 0

   This specification allows implementations to set limits on the range
   and precision of numbers accepted.  Since software which implements
   IEEE 754-2008 binary64 (double precision) numbers [IEEE754] is
   generally available and widely used, good interoperability can be
   achieved by implementations which expect no more precision or range
   than provided by an IEEE 754 binary64 (double
   precision) number, these provide, in the sense that implementations will
   approximate JSON numbers within the expected precision.  A JSON
   number which is
   outside those bounds, such as 1E400 or
   3.141592653589793238462643383279, 3.141592653589793238462643383279 may indicate
   potential interoperability problems since it suggests that the
   software which created it it expected greater magnitude or precision
   than is widely available.

   Note that when such software is used, numbers which are integers and
   are in the range [-(2**53)+1, (2**53)-1] are interoperable in the
   sense that implementations will agree exactly on their numeric
   values.

7.  Strings

   The representation of strings is similar to conventions used in the C
   family of programming languages.  A string begins and ends with
   quotation marks.  All Unicode characters may be placed within the
   quotation marks except for the characters that must be escaped:
   quotation mark, reverse solidus, and the control characters (U+0000
   through U+001F).

   Any character may be escaped.  If the character is in the Basic
   Multilingual Plane (U+0000 through U+FFFF), then it may be
   represented as a six-character sequence: a reverse solidus, followed
   by the lowercase letter u, followed by four hexadecimal digits that
   encode the character's code point.  The hexadecimal letters A though
   F can be upper or lowercase.  So, for example, a string containing
   only a single reverse solidus character may be represented as
   "\u005C".

   Alternatively, there are two-character sequence escape
   representations of some popular characters.  So, for example, a
   string containing only a single reverse solidus character may be
   represented more compactly as "\\".

   To escape an extended character that is not in the Basic Multilingual
   Plane, the character is represented as a twelve-character sequence,
   encoding the UTF-16 surrogate pair.  So, for example, a string
   containing only the G clef character (U+1D11E) may be represented as
   "\uD834\uDD1E".

      string = quotation-mark *char quotation-mark

      char = unescaped /
          escape (
              %x22 /          ; "    quotation mark  U+0022
              %x5C /          ; \    reverse solidus U+005C
              %x2F /          ; /    solidus         U+002F
              %x62 /          ; b    backspace       U+0008
              %x66 /          ; f    form feed       U+000C
              %x6E /          ; n    line feed       U+000A
              %x72 /          ; r    carriage return U+000D
              %x74 /          ; t    tab             U+0009
              %x75 4HEXDIG )  ; uXXXX                U+XXXX

      escape = %x5C              ; \

      quotation-mark = %x22      ; "

      unescaped = %x20-21 / %x23-5B / %x5D-10FFFF

8.  String and Character Issues

8.1.  Encoding and Detection

   JSON text SHALL be encoded in Unicode.  The default encoding is
   UTF-8.

   Since the first two characters of a JSON text will always be ASCII
   characters [RFC0020], it is possible to determine whether an octet
   stream is UTF-8, UTF-16 (BE or LE), or UTF-32 (BE or LE) by looking
   at the pattern of nulls in the first four octets.

   00 00 00 xx  UTF-32BE
   00 xx 00 xx  UTF-16BE
   xx 00 00 00  UTF-32LE
   xx 00 xx 00  UTF-16LE
   xx xx xx xx  UTF-8

8.2.  Unicode Characters

   When all the strings represented in a JSON text are composed entirely
   of Unicode characters [UNICODE] (however escaped), then that JSON
   text is interoperable in the sense that all software implementations
   which parse it will agree on the contents of names and of string
   values in objects and arrays.

   However, the ABNF in this specification allows member names and
   string values to contain bit sequences which cannot encode Unicode
   characters, for example "\uDEAD" (a single unpaired UTF-16
   surrogate).  Instances of this have been observed, for example when a
   library truncates a UTF-16 string without checking whether the
   truncation split a surrogate pair.  The behavior of software which
   receives JSON texts containing such values is unpredictable; for
   example, implementations might return different values for the length
   of a string value, or even suffer fatal runtime exceptions.

8.3.  String Comparison

   Software implementations are typically required to test names of
   object members for equality.  Implementations which transform the
   textual representation into sequences of Unicode code units, and then
   perform the comparison numerically, code unit by code unit, are
   interoperable in the sense that implementations will agree in all
   cases on equality or inequality of two strings.  For example,
   implementations which compare strings with escaped characters
   unconverted may incorrectly find that "a\b" and "a\u005Cb" are not
   equal.

9.  Parsers

   A JSON parser transforms a JSON text into another representation.  A
   JSON parser MUST accept all texts that conform to the JSON grammar.
   A JSON parser MAY accept non-JSON forms or extensions.

   An implementation may set limits on the size of texts that it
   accepts.  An implementation may set limits on the maximum depth of
   nesting.  An implementation may set limits on the range and precision
   of numbers.  An implementation may set limits on the length and
   character contents of strings.

10.  Generators

   A JSON generator produces JSON text.  The resulting text MUST
   strictly conform to the JSON grammar.

11.  IANA Considerations

   The MIME media type for JSON text is application/json.

   Type name: application

   Subtype name: json

   Required parameters: n/a
   Optional parameters: n/a

   Encoding considerations: 8bit if UTF-8; binary if UTF-16 or UTF-32 UTF-32.
      JSON may be represented using UTF-8, UTF-16, or UTF-32.  When JSON
      is written in UTF-8, JSON is 8bit compatible.  When JSON is
      written in UTF-16 or UTF-32, the binary content-transfer-encoding
      must be used.

   Interoperability considerations: Described in this document

   Published specification: RFC 4627 This document

   Applications that use this media type: JSON has been used to exchange
      data between applications written in all of these programming
      languages: ActionScript, C, C#, Clojure, ColdFusion, Common Lisp,
      E, Erlang, Go, Java, JavaScript, Lua, Objective CAML, Perl, PHP,
      Python, Rebol, Ruby, Scala, and Scheme.

   Additional information: Magic number(s): n/a
      File extension(s): .json
      Macintosh file type code(s): TEXT

   Person & email address to contact for further information:
     Douglas Crockford
     douglas@crockford.com IESG
      <iesg@ietf.org

   Intended usage: COMMON

   Restrictions on usage: none

   Author: Douglas Crockford
      douglas@crockford.com

   Change controller:
     Douglas Crockford
     douglas@crockford.com IESG
      <iesg@ietf.org

12.  Security Considerations

   Generally there are security issues with scripting languages.  JSON
   is a subset of JavaScript, but excludes assignment and invocation.

   Since JSON's syntax is borrowed from JavaScript, it is possible to
   use that language's "eval()" function to parse JSON texts.  This
   generally constitutes an unacceptable security risk, since the text
   could contain executable code along with data declarations.  The same
   consideration applies in any other programming languages language in which JSON
   texts conform to that language's syntax.

13.  Examples
   This is a JSON object:

   {
     "Image": {
         "Width":  800,
         "Height": 600,
         "Title":  "View from 15th Floor",
         "Thumbnail": {
             "Url":    "http://www.example.com/image/481989943",
             "Height": 125,
             "Width":  "100"  100
         },
     "Animated" : false,
         "IDs": [116, 943, 234, 38793]
       }
   }

   Its Image member is an object whose Thumbnail member is an object and
   whose IDs member is an array of numbers.

   This is a JSON array containing two objects:

   [
     {
        "precision": "zip",
        "Latitude":  37.7668,
        "Longitude": -122.3959,
        "Address":   "",
        "City":      "SAN FRANCISCO",
        "State":     "CA",
        "Zip":       "94107",
        "Country":   "US"
     },
     {
        "precision": "zip",
        "Latitude":  37.371991,
        "Longitude": -122.026020,
        "Address":   "",
        "City":      "SUNNYVALE",
        "State":     "CA",
        "Zip":       "94085",
        "Country":   "US"
     }
   ]

14.  Contributors
   RFC 4627 was written by Douglas Crockford.  This document was
   constructed by making a relatively small number of changes to that
   document; thus the vast majority of the text here is his.

15.  References

15.1.  Normative References

   [IEEE754]  IEEE, "IEEE Standard for Floating-Point Arithmetic", 2008,
              <http://grouper.ieee.org/groups/754/>.

   [RFC0020]  Cerf, V., "ASCII format for network interchange", RFC 20,
              October 1969.

   [RFC2119]  Bradner, S., "Key words for use in RFCs to Indicate
              Requirement Levels", BCP 14, RFC 2119, March 1997.

   [RFC4234]

   [RFC5234]  Crocker, D., Ed. D. and P. Overell, "Augmented BNF for Syntax
              Specifications: ABNF", STD 68, RFC 4234, October 2005. 5234, January 2008.

   [UNICODE]  The Unicode Consortium, "The Unicode Standard, Version 4.0
              ", 2003, <http://www.unicode.org/versions/latest/>.

15.2.  Informative References

   [ECMA-262]
              European Computer Manufacturers Association, "ECMAScript
              Language Specification 5.1 Edition ", June 2011, <http://
              www.ecma-international.org/ecma-262/5.1/>.

   [ECMA-404]
              Ecma International, "The JSON Data Interchange Format ",
              October 2013, <http://www.ecma-international.org/
              publications/standards/Ecma-404.htm>.

   [RFC4627]  Crockford, D., "The application/json Media Type for
              JavaScript Object Notation (JSON)", RFC 4627, July 2006.

Appendix A.  Changes in -04

   o  Reworded Section 8.2 to talk about strings that are represented in
      the JSON text, rather than from RFC 4627

   This section lists changes between this document and the actual text itself.  Also fine-
      tuned the "will agree on" clause in the interoperability
      description. RFC
   4627.

   o  Changed "20008" Working Group attribution to "2008". JSON Working Group.

   o  Reworded numeric-interoperability language following on WG
      discussion, notably referring to availability  Changed title of software that
      does IEEE754 and "approximate JSON numbers within document.

   o  Change the expected
      precision".  Also took out duplicate reference to [UNICODE] to be be non-version-specific.

   o  Added a "Specifications of JSON" section.

   o  Added an "Introduction to this Revision" section.

   o  Added language about NaN duplicate object member names and Inf.
      interoperability.

   o  Applied erratum #607 from RFC 4627 to correctly align the artwork
      for the definition of "object".

   o  Changed "as sequences of digits" to "in the grammar below" in
      "Numbers" section.

Appendix B.  Changes in -05

   o  Removed the numbers-interop text  Added language about "frac" number interoperability as a function of
      IEEE754, and "exp" parts. an IEEE754 reference.

   o  Added language about interoperability and Unicode characters, and
      about string comparisons.  To do this, turned the obsoletes 4627 attribute.

   o  Moved the EcmaScript ref from normative to informative, old "Encoding"
      section into a "String and
      redirected to point at 5.1. Character Issues" section, with three
      subsections: The old "Encoding" material, and two new sections for
      "Unicode Characters" and "String Comparison".

   o  Changed numbers language guidance in "Parsers" section to say point out that
      implementations can impose may set limits on the range *and precision*. "and precision" of
      numbers.

   o  Changed section title from "Character Model" to "String  Updated and
      Character Issues". tidied the "IANA Considerations" section.

   o  Added "Specifications of JSON"  Made a real "Security Considerations" section, and included a reference
      to ECMA-404.

   o  Removed lifted the text
      out of the consensus-call link existing "IANA Considerations" section.

   o  Applied erratum #3607 from RFC 4627 by removing the list of changes. security
      consideration that begins "A JSON text can be safely passed" and
      the JavaScript code that went with that consideration.

   o  Added a paragraph about not note to the "Security Considerations" section pointing out
      the risks of using eval() the "eval()" function in JavaScript or any
      other
      languaegs where language in which JSON syntax matches texts conform to that language's
      syntax.

   o  Reorganized  Changed "100" to 100 and added a boolean field, both in the list of changes so they're ordered like first
      example.

   o  Added "Contributors" section crediting Douglas Crockford.

   o  Added a reference to RFC4627.

   o  Moved the spec, ECMAScript reference from Normative to Informative,
      updated it to reference ECMAScript 5.1, and cleaned up language a bit. added reference to
      ECMA 404.

Author's Address

   Tim Bray (editor)
   Google, Inc.

   Email: tbray@textuality.com